using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.Demos { // Token: 0x020000EC RID: 236 [Token(Token = "0x2000093")] public class MechSpider : MonoBehaviour { // Token: 0x170000C7 RID: 199 // (get) Token: 0x060006DA RID: 1754 RVA: 0x000049C8 File Offset: 0x00002BC8 // (set) Token: 0x060006DB RID: 1755 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x17000078")] public Vector3 velocity { [Token(Token = "0x6000531")] [Address(RVA = "0xA9DBC0", Offset = "0xA9CBC0", VA = "0x180A9DBC0")] [CompilerGenerated] get { return default(Vector3); } [Token(Token = "0x6000532")] [Address(RVA = "0xA9DBE0", Offset = "0xA9CBE0", VA = "0x180A9DBE0")] [CompilerGenerated] private set { } } // Token: 0x060006DC RID: 1756 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000533")] [Address(RVA = "0xA9D190", Offset = "0xA9C190", VA = "0x180A9D190")] private void Start() { } // Token: 0x060006DD RID: 1757 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000534")] [Address(RVA = "0xA9D1D0", Offset = "0xA9C1D0", VA = "0x180A9D1D0")] private void Update() { } // Token: 0x060006DE RID: 1758 RVA: 0x000049E0 File Offset: 0x00002BE0 [Token(Token = "0x6000535")] [Address(RVA = "0xA9CAE0", Offset = "0xA9BAE0", VA = "0x180A9CAE0")] private Vector3 GetLegCentroid() { return default(Vector3); } // Token: 0x060006DF RID: 1759 RVA: 0x000049F8 File Offset: 0x00002BF8 [Token(Token = "0x6000536")] [Address(RVA = "0xA9CD00", Offset = "0xA9BD00", VA = "0x180A9CD00")] private Vector3 GetLegsPlaneNormal() { return default(Vector3); } // Token: 0x060006E0 RID: 1760 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000537")] [Address(RVA = "0xA9DB70", Offset = "0xA9CB70", VA = "0x180A9DB70")] public MechSpider() { } // Token: 0x0400069C RID: 1692 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000429")] public LayerMask raycastLayers; // Token: 0x0400069D RID: 1693 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400042A")] public float scale; // Token: 0x0400069E RID: 1694 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400042B")] public Transform body; // Token: 0x0400069F RID: 1695 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400042C")] public MechSpiderLeg[] legs; // Token: 0x040006A0 RID: 1696 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400042D")] public float legRotationWeight; // Token: 0x040006A1 RID: 1697 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400042E")] public float rootPositionSpeed; // Token: 0x040006A2 RID: 1698 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400042F")] public float rootRotationSpeed; // Token: 0x040006A3 RID: 1699 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000430")] public float breatheSpeed; // Token: 0x040006A4 RID: 1700 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000431")] public float breatheMagnitude; // Token: 0x040006A5 RID: 1701 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000432")] public float height; // Token: 0x040006A6 RID: 1702 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000433")] public float minHeight; // Token: 0x040006A7 RID: 1703 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000434")] public float raycastHeight; // Token: 0x040006A8 RID: 1704 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000435")] public float raycastDistance; // Token: 0x040006AA RID: 1706 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000437")] private Vector3 lastPosition; // Token: 0x040006AB RID: 1707 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x4000438")] private Vector3 defaultBodyLocalPosition; // Token: 0x040006AC RID: 1708 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4000439")] private float sine; // Token: 0x040006AD RID: 1709 [FieldOffset(Offset = "0x7C")] [Token(Token = "0x400043A")] private RaycastHit rootHit; } }