using System; using Cpp2IlInjected; using RootMotion.FinalIK; namespace RootMotion.Demos { // Token: 0x0200011C RID: 284 [Token(Token = "0x20000B8")] public class UserControlInteractions : UserControlThirdPerson { // Token: 0x060007A0 RID: 1952 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60005CF")] [Address(RVA = "0xAA69A0", Offset = "0xAA59A0", VA = "0x180AA69A0", Slot = "5")] protected override void Update() { } // Token: 0x060007A1 RID: 1953 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60005D0")] [Address(RVA = "0xAA6860", Offset = "0xAA5860", VA = "0x180AA6860")] private void OnGUI() { } // Token: 0x060007A2 RID: 1954 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60005D1")] [Address(RVA = "0xAA6AC0", Offset = "0xAA5AC0", VA = "0x180AA6AC0")] public UserControlInteractions() { } // Token: 0x040007C7 RID: 1991 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000511")] public CharacterThirdPerson character; // Token: 0x040007C8 RID: 1992 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000512")] public InteractionSystem interactionSystem; // Token: 0x040007C9 RID: 1993 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000513")] public bool disableInputInInteraction; // Token: 0x040007CA RID: 1994 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000514")] public float enableInputAtProgress; } }