using System; using Cpp2IlInjected; using RootMotion.FinalIK; using UnityEngine; namespace RootMotion.Demos { // Token: 0x02000124 RID: 292 [Token(Token = "0x20000BE")] public class VRIKCalibrationBasic : MonoBehaviour { // Token: 0x060007BC RID: 1980 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60005E3")] [Address(RVA = "0xAA6EF0", Offset = "0xAA5EF0", VA = "0x180AA6EF0")] private void LateUpdate() { } // Token: 0x060007BD RID: 1981 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60005E4")] [Address(RVA = "0xAA70F0", Offset = "0xAA60F0", VA = "0x180AA70F0")] public VRIKCalibrationBasic() { } // Token: 0x040007E4 RID: 2020 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000529")] [Tooltip("The VRIK component.")] public VRIK ik; // Token: 0x040007E5 RID: 2021 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400052A")] [Header("Head")] [Tooltip("HMD.")] public Transform centerEyeAnchor; // Token: 0x040007E6 RID: 2022 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400052B")] [Tooltip("Position offset of the camera from the head bone (root space).")] public Vector3 headAnchorPositionOffset; // Token: 0x040007E7 RID: 2023 [FieldOffset(Offset = "0x34")] [Token(Token = "0x400052C")] [Tooltip("Rotation offset of the camera from the head bone (root space).")] public Vector3 headAnchorRotationOffset; // Token: 0x040007E8 RID: 2024 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400052D")] [Header("Hands")] [Tooltip("Left Hand Controller")] public Transform leftHandAnchor; // Token: 0x040007E9 RID: 2025 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400052E")] [Tooltip("Right Hand Controller")] public Transform rightHandAnchor; // Token: 0x040007EA RID: 2026 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400052F")] [Tooltip("Position offset of the hand controller from the hand bone (controller space).")] public Vector3 handAnchorPositionOffset; // Token: 0x040007EB RID: 2027 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000530")] [Tooltip("Rotation offset of the hand controller from the hand bone (controller space).")] public Vector3 handAnchorRotationOffset; // Token: 0x040007EC RID: 2028 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000531")] [Header("Scale")] [Tooltip("Multiplies the scale of the root.")] public float scaleMlp; // Token: 0x040007ED RID: 2029 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4000532")] [Header("Data stored by Calibration")] public VRIKCalibrator.CalibrationData data; } }