using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x0200005D RID: 93 [Token(Token = "0x200004D")] [Serializable] public class FABRIKChain { // Token: 0x06000286 RID: 646 RVA: 0x00003450 File Offset: 0x00001650 [Token(Token = "0x6000247")] [Address(RVA = "0xA91A60", Offset = "0xA90A60", VA = "0x180A91A60")] public bool IsValid(ref string message) { return default(bool); } // Token: 0x06000287 RID: 647 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000248")] [Address(RVA = "0xA91A30", Offset = "0xA90A30", VA = "0x180A91A30")] public void Initiate() { } // Token: 0x06000288 RID: 648 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000249")] [Address(RVA = "0xA91B20", Offset = "0xA90B20", VA = "0x180A91B20")] public void Stage1(FABRIKChain[] chain) { } // Token: 0x06000289 RID: 649 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600024A")] [Address(RVA = "0xA91C70", Offset = "0xA90C70", VA = "0x180A91C70")] public void Stage2(Vector3 rootPosition, FABRIKChain[] chain) { } // Token: 0x0600028A RID: 650 RVA: 0x00003468 File Offset: 0x00001668 [Token(Token = "0x600024B")] [Address(RVA = "0xA915B0", Offset = "0xA905B0", VA = "0x180A915B0")] private Vector3 GetCentroid(FABRIKChain[] chain) { return default(Vector3); } // Token: 0x0600028B RID: 651 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600024C")] [Address(RVA = "0xA91E00", Offset = "0xA90E00", VA = "0x180A91E00")] public FABRIKChain() { } // Token: 0x04000217 RID: 535 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000199")] public FABRIK ik; // Token: 0x04000218 RID: 536 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400019A")] [Range(0f, 1f)] public float pull; // Token: 0x04000219 RID: 537 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400019B")] [Range(0f, 1f)] public float pin; // Token: 0x0400021A RID: 538 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400019C")] public int[] children; } }