using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000044 RID: 68 [Token(Token = "0x200003A")] [HelpURL("http://www.root-motion.com/finalikdox/html/page9.html")] [AddComponentMenu("Scripts/RootMotion.FinalIK/Grounder/Grounder Biped")] public class GrounderBipedIK : Grounder { // Token: 0x0600019A RID: 410 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600018F")] [Address(RVA = "0xF0F930", Offset = "0xF0E930", VA = "0x180F0F930", Slot = "5")] [ContextMenu("User Manual")] protected override void OpenUserManual() { } // Token: 0x0600019B RID: 411 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000190")] [Address(RVA = "0xF0F8F0", Offset = "0xF0E8F0", VA = "0x180F0F8F0", Slot = "6")] [ContextMenu("Scrpt Reference")] protected override void OpenScriptReference() { } // Token: 0x0600019C RID: 412 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000191")] [Address(RVA = "0xF0F970", Offset = "0xF0E970", VA = "0x180F0F970", Slot = "4")] public override void ResetPosition() { } // Token: 0x0600019D RID: 413 RVA: 0x00003078 File Offset: 0x00001278 [Token(Token = "0x6000192")] [Address(RVA = "0xF0EC80", Offset = "0xF0DC80", VA = "0x180F0EC80")] private bool IsReadyToInitiate() { return default(bool); } // Token: 0x0600019E RID: 414 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000193")] [Address(RVA = "0xF0FB00", Offset = "0xF0EB00", VA = "0x180F0FB00")] private void Update() { } // Token: 0x0600019F RID: 415 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000194")] [Address(RVA = "0xF0E900", Offset = "0xF0D900", VA = "0x180F0E900")] private void Initiate() { } // Token: 0x060001A0 RID: 416 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000195")] [Address(RVA = "0xF0EEE0", Offset = "0xF0DEE0", VA = "0x180F0EEE0")] private void OnDisable() { } // Token: 0x060001A1 RID: 417 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000196")] [Address(RVA = "0xF0F180", Offset = "0xF0E180", VA = "0x180F0F180")] private void OnSolverUpdate() { } // Token: 0x060001A2 RID: 418 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000197")] [Address(RVA = "0xF0F9F0", Offset = "0xF0E9F0", VA = "0x180F0F9F0")] private void SetLegIK(IKSolverLimb limb, int index) { } // Token: 0x060001A3 RID: 419 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000198")] [Address(RVA = "0xF0EF40", Offset = "0xF0DF40", VA = "0x180F0EF40")] private void OnPostSolverUpdate() { } // Token: 0x060001A4 RID: 420 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000199")] [Address(RVA = "0xF0ED40", Offset = "0xF0DD40", VA = "0x180F0ED40")] private void OnDestroy() { } // Token: 0x060001A5 RID: 421 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019A")] [Address(RVA = "0xF0FC40", Offset = "0xF0EC40", VA = "0x180F0FC40")] public GrounderBipedIK() { } // Token: 0x04000175 RID: 373 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000134")] [Tooltip("The BipedIK componet.")] public BipedIK ik; // Token: 0x04000176 RID: 374 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000135")] [Tooltip("The amount of spine bending towards upward slopes.")] public float spineBend; // Token: 0x04000177 RID: 375 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000136")] [Tooltip("The interpolation speed of spine bending.")] public float spineSpeed; // Token: 0x04000178 RID: 376 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000137")] private Transform[] feet; // Token: 0x04000179 RID: 377 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000138")] private Quaternion[] footRotations; // Token: 0x0400017A RID: 378 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000139")] private Vector3 animatedPelvisLocalPosition; // Token: 0x0400017B RID: 379 [FieldOffset(Offset = "0x6C")] [Token(Token = "0x400013A")] private Vector3 solvedPelvisLocalPosition; // Token: 0x0400017C RID: 380 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400013B")] private Vector3 spineOffset; // Token: 0x0400017D RID: 381 [FieldOffset(Offset = "0x84")] [Token(Token = "0x400013C")] private float lastWeight; } }