using System; using Cpp2IlInjected; using UnityEngine; namespace RootMotion.FinalIK { // Token: 0x02000048 RID: 72 [Token(Token = "0x200003D")] [HelpURL("http://www.root-motion.com/finalikdox/html/page9.html")] [AddComponentMenu("Scripts/RootMotion.FinalIK/Grounder/Grounder Quadruped")] public class GrounderQuadruped : Grounder { // Token: 0x060001C2 RID: 450 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B5")] [Address(RVA = "0xF14560", Offset = "0xF13560", VA = "0x180F14560", Slot = "5")] [ContextMenu("User Manual")] protected override void OpenUserManual() { } // Token: 0x060001C3 RID: 451 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B6")] [Address(RVA = "0xF14520", Offset = "0xF13520", VA = "0x180F14520", Slot = "6")] [ContextMenu("Scrpt Reference")] protected override void OpenScriptReference() { } // Token: 0x060001C4 RID: 452 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B7")] [Address(RVA = "0xF145A0", Offset = "0xF135A0", VA = "0x180F145A0", Slot = "4")] public override void ResetPosition() { } // Token: 0x060001C5 RID: 453 RVA: 0x000030C0 File Offset: 0x000012C0 [Token(Token = "0x60001B8")] [Address(RVA = "0xF13410", Offset = "0xF12410", VA = "0x180F13410")] private bool IsReadyToInitiate() { return default(bool); } // Token: 0x060001C6 RID: 454 RVA: 0x000030D8 File Offset: 0x000012D8 [Token(Token = "0x60001B9")] [Address(RVA = "0xF132D0", Offset = "0xF122D0", VA = "0x180F132D0")] private bool IsReadyToInitiateLegs(IK[] ikComponents) { return default(bool); } // Token: 0x060001C7 RID: 455 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BA")] [Address(RVA = "0xF136E0", Offset = "0xF126E0", VA = "0x180F136E0")] private void OnDisable() { } // Token: 0x060001C8 RID: 456 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BB")] [Address(RVA = "0xF15110", Offset = "0xF14110", VA = "0x180F15110")] private void Update() { } // Token: 0x060001C9 RID: 457 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BC")] [Address(RVA = "0xF12F30", Offset = "0xF11F30", VA = "0x180F12F30")] private void Initiate() { } // Token: 0x060001CA RID: 458 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001BD")] [Address(RVA = "0xF12B20", Offset = "0xF11B20", VA = "0x180F12B20")] private Transform[] InitiateFeet(IK[] ikComponents, ref GrounderQuadruped.Foot[] f, int indexOffset) { return null; } // Token: 0x060001CB RID: 459 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BE")] [Address(RVA = "0xF13560", Offset = "0xF12560", VA = "0x180F13560")] private void LateUpdate() { } // Token: 0x060001CC RID: 460 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BF")] [Address(RVA = "0xF145E0", Offset = "0xF135E0", VA = "0x180F145E0")] private void RootRotation() { } // Token: 0x060001CD RID: 461 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C0")] [Address(RVA = "0xF13B50", Offset = "0xF12B50", VA = "0x180F13B50")] private void OnSolverUpdate() { } // Token: 0x060001CE RID: 462 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C1")] [Address(RVA = "0xF14D90", Offset = "0xF13D90", VA = "0x180F14D90")] private void UpdateForefeetRoot() { } // Token: 0x060001CF RID: 463 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C2")] [Address(RVA = "0xF14BB0", Offset = "0xF13BB0", VA = "0x180F14BB0")] private void SetFootIK(GrounderQuadruped.Foot foot, float maxOffset) { } // Token: 0x060001D0 RID: 464 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C3")] [Address(RVA = "0xF13760", Offset = "0xF12760", VA = "0x180F13760")] private void OnPostSolverUpdate() { } // Token: 0x060001D1 RID: 465 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C4")] [Address(RVA = "0xF136A0", Offset = "0xF126A0", VA = "0x180F136A0")] private void OnDestroy() { } // Token: 0x060001D2 RID: 466 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C5")] [Address(RVA = "0xF12920", Offset = "0xF11920", VA = "0x180F12920")] private void DestroyLegs(IK[] ikComponents) { } // Token: 0x060001D3 RID: 467 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C6")] [Address(RVA = "0xF152E0", Offset = "0xF142E0", VA = "0x180F152E0")] public GrounderQuadruped() { } // Token: 0x04000196 RID: 406 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000152")] [Tooltip("The Grounding solver for the forelegs.")] public Grounding forelegSolver; // Token: 0x04000197 RID: 407 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000153")] [Tooltip("The weight of rotating the character root to the ground angle (range: 0 - 1).")] [Range(0f, 1f)] public float rootRotationWeight; // Token: 0x04000198 RID: 408 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x4000154")] [Tooltip("The maximum angle of rotating the quadruped downwards (going downhill, range: -90 - 0).")] [Range(-90f, 0f)] public float minRootRotation; // Token: 0x04000199 RID: 409 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000155")] [Tooltip("The maximum angle of rotating the quadruped upwards (going uphill, range: 0 - 90).")] [Range(0f, 90f)] public float maxRootRotation; // Token: 0x0400019A RID: 410 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4000156")] [Tooltip("The speed of interpolating the character root rotation (range: 0 - inf).")] public float rootRotationSpeed; // Token: 0x0400019B RID: 411 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000157")] [Tooltip("The maximum IK offset for the legs (range: 0 - inf).")] public float maxLegOffset; // Token: 0x0400019C RID: 412 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000158")] [Tooltip("The maximum IK offset for the forelegs (range: 0 - inf).")] public float maxForeLegOffset; // Token: 0x0400019D RID: 413 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000159")] [Tooltip("The weight of maintaining the head's rotation as it was before solving the Grounding (range: 0 - 1).")] [Range(0f, 1f)] public float maintainHeadRotationWeight; // Token: 0x0400019E RID: 414 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400015A")] [Tooltip("The root Transform of the character, with the rigidbody and the collider.")] public Transform characterRoot; // Token: 0x0400019F RID: 415 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400015B")] [Tooltip("The pelvis transform. Common ancestor of both legs and the spine.")] public Transform pelvis; // Token: 0x040001A0 RID: 416 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400015C")] [Tooltip("The last bone in the spine that is the common parent for both forelegs.")] public Transform lastSpineBone; // Token: 0x040001A1 RID: 417 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400015D")] [Tooltip("The head (optional, if you intend to maintain it's rotation).")] public Transform head; // Token: 0x040001A2 RID: 418 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400015E")] public IK[] legs; // Token: 0x040001A3 RID: 419 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400015F")] public IK[] forelegs; // Token: 0x040001A4 RID: 420 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4000160")] [HideInInspector] public Vector3 gravity; // Token: 0x040001A5 RID: 421 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4000161")] private GrounderQuadruped.Foot[] feet; // Token: 0x040001A6 RID: 422 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4000162")] private Vector3 animatedPelvisLocalPosition; // Token: 0x040001A7 RID: 423 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x4000163")] private Quaternion animatedPelvisLocalRotation; // Token: 0x040001A8 RID: 424 [FieldOffset(Offset = "0xCC")] [Token(Token = "0x4000164")] private Quaternion animatedHeadLocalRotation; // Token: 0x040001A9 RID: 425 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x4000165")] private Vector3 solvedPelvisLocalPosition; // Token: 0x040001AA RID: 426 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4000166")] private Quaternion solvedPelvisLocalRotation; // Token: 0x040001AB RID: 427 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x4000167")] private Quaternion solvedHeadLocalRotation; // Token: 0x040001AC RID: 428 [FieldOffset(Offset = "0x108")] [Token(Token = "0x4000168")] private int solvedFeet; // Token: 0x040001AD RID: 429 [FieldOffset(Offset = "0x10C")] [Token(Token = "0x4000169")] private bool solved; // Token: 0x040001AE RID: 430 [FieldOffset(Offset = "0x110")] [Token(Token = "0x400016A")] private float angle; // Token: 0x040001AF RID: 431 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400016B")] private Transform forefeetRoot; // Token: 0x040001B0 RID: 432 [FieldOffset(Offset = "0x120")] [Token(Token = "0x400016C")] private Quaternion headRotation; // Token: 0x040001B1 RID: 433 [FieldOffset(Offset = "0x130")] [Token(Token = "0x400016D")] private float lastWeight; // Token: 0x040001B2 RID: 434 [FieldOffset(Offset = "0x138")] [Token(Token = "0x400016E")] private Rigidbody characterRootRigidbody; // Token: 0x02000049 RID: 73 [Token(Token = "0x20000D9")] public struct Foot { // Token: 0x060001D4 RID: 468 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600064A")] [Address(RVA = "0xF0D6C0", Offset = "0xF0C6C0", VA = "0x180F0D6C0")] public Foot(IKSolver solver, Transform transform) { } // Token: 0x040001B3 RID: 435 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000611")] public IKSolver solver; // Token: 0x040001B4 RID: 436 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000612")] public Transform transform; // Token: 0x040001B5 RID: 437 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000613")] public Quaternion rotation; // Token: 0x040001B6 RID: 438 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000614")] public Grounding.Leg leg; } } }