using System; using Cpp2IlInjected; using UnityEngine; namespace AGUI.StackedUI { // Token: 0x02001173 RID: 4467 [Token(Token = "0x2001173")] public abstract class ResizableElementBase : MonoBehaviour { // Token: 0x060063EF RID: 25583 [Token(Token = "0x60063EF")] [Address(Slot = "4")] public abstract void Resize(OGLEAGGNIPE OJJOHDIFMEG); // Token: 0x060063F0 RID: 25584 RVA: 0x0015AF40 File Offset: 0x00159140 [Token(Token = "0x60063F0")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] protected ResizableElementBase() { } } }