using System; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002E89 RID: 11913 [Token(Token = "0x2002E89")] public readonly struct AHHJOCDLAOH { // Token: 0x06014186 RID: 82310 RVA: 0x004A50D8 File Offset: 0x004A32D8 [Token(Token = "0x6014186")] [Address(RVA = "0x16EB670", Offset = "0x16EA670", VA = "0x1816EB670")] public AHHJOCDLAOH(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL) { this.PKAKIKHIFNG = 0; this.DBFBLNILIGL = 0; this.FINBOONIGDO = FINBOONIGDO; this.IEKDDPPNFPF = IEKDDPPNFPF; this.FOMHGMLPOND = FOMHGMLPOND; } // Token: 0x0400D054 RID: 53332 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D054")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400D055 RID: 53333 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400D055")] public readonly Player IEKDDPPNFPF; // Token: 0x0400D056 RID: 53334 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400D056")] public readonly Camera FOMHGMLPOND; // Token: 0x0400D057 RID: 53335 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D057")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400D058 RID: 53336 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D058")] public readonly LOCNHHPGIAG DBFBLNILIGL; }