using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020006BB RID: 1723 [Token(Token = "0x20006BB")] public class AudioSettingsLogger : MonoBehaviour { // Token: 0x06003246 RID: 12870 RVA: 0x000CCA30 File Offset: 0x000CAC30 [Token(Token = "0x6003246")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public AudioSettingsLogger() { } }