using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000852 RID: 2130 [Token(Token = "0x2000852")] public class BDCCHCIDIFD { // Token: 0x06003B10 RID: 15120 RVA: 0x000F30B4 File Offset: 0x000F12B4 [Token(Token = "0x6003B10")] [Address(RVA = "0x417DD0", Offset = "0x416DD0", VA = "0x180417DD0")] public BDCCHCIDIFD(GameObject ELMJHAMLCIB, IReadOnlyList AGLNFHNOPDI) { this.HOECOKHGBFK = ELMJHAMLCIB; this.HJBHMGPDBAK = AGLNFHNOPDI; } // Token: 0x040032CD RID: 13005 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40032CD")] public readonly GameObject HOECOKHGBFK; // Token: 0x040032CE RID: 13006 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40032CE")] public readonly IReadOnlyList HJBHMGPDBAK; }