using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000D57 RID: 3415 [Token(Token = "0x2000D57")] public class BJOLENJBFFM { // Token: 0x06005146 RID: 20806 RVA: 0x00124EF4 File Offset: 0x001230F4 [Token(Token = "0x6005146")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public BJOLENJBFFM() { } // Token: 0x04003A32 RID: 14898 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003A32")] public MJLPNOMEFKG NBHLHGDAHKJ; // Token: 0x04003A33 RID: 14899 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4003A33")] public Action EHDKDEFPGHC; // Token: 0x04003A34 RID: 14900 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4003A34")] public Texture OIBCBBHFMCE; }