using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200301E RID: 12318 [Token(Token = "0x200301E")] public readonly struct CFJJADAGAPB { // Token: 0x06014BEC RID: 84972 RVA: 0x004CE0CC File Offset: 0x004CC2CC [Token(Token = "0x6014BEC")] [Address(RVA = "0x1ED4260", Offset = "0x1ED3260", VA = "0x181ED4260")] public CFJJADAGAPB(bool FMODOGNAHJP, Vector3 PNNCDLKLJDN, float GONOCLJDMHN) { float z = PNNCDLKLJDN.z; this.PNNCDLKLJDN.z = z; this.GONOCLJDMHN = GONOCLJDMHN; this.FMODOGNAHJP = FMODOGNAHJP; } // Token: 0x0400DA0A RID: 55818 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400DA0A")] public readonly bool FMODOGNAHJP; // Token: 0x0400DA0B RID: 55819 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400DA0B")] public readonly Vector3 PNNCDLKLJDN; // Token: 0x0400DA0C RID: 55820 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400DA0C")] public readonly float GONOCLJDMHN; }