using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200296A RID: 10602 [Token(Token = "0x200296A")] public struct CPGIDBAHPKC { // Token: 0x0400B575 RID: 46453 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400B575")] public Vector3 GHBPCACOCOL; // Token: 0x0400B576 RID: 46454 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400B576")] public Quaternion LDAKIHFDIFN; }