using System; using Cpp2IlInjected; using RecRoom.Core; using UnityEngine; // Token: 0x02000293 RID: 659 [Token(Token = "0x2000293")] public class CameraRigPositionFollowing : MonoBehaviour { // Token: 0x0600136E RID: 4974 RVA: 0x00051AA4 File Offset: 0x0004FCA4 [Token(Token = "0x600136E")] [Address(RVA = "0x165B5B0", Offset = "0x165A5B0", VA = "0x18165B5B0")] private void LateUpdate() { CameraRig instance = SingletonMonoBehaviour.ONCPNMDGGKG; int num = 0; if (instance != num) { Transform transform = base.transform; Transform transform2 = SingletonMonoBehaviour.ONCPNMDGGKG.vrModeHmdCamera.transform; Transform transform3 = SingletonMonoBehaviour.ONCPNMDGGKG.vrModeHmdCamera.transform; Vector3 up = Vector3.up; float num2; if (num2 < 1f) { Vector3 up2 = Vector3.up; } Vector3 forward = Vector3.forward; Transform transform4 = base.transform; int num3 = 0; Vector3 up3 = Vector3.up; transform4.rotation = num3; } } // Token: 0x0600136F RID: 4975 RVA: 0x00051B30 File Offset: 0x0004FD30 [Token(Token = "0x600136F")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public CameraRigPositionFollowing() { } }