using System; using Cpp2IlInjected; using UnityEngine; namespace ClusterLOD { // Token: 0x02001356 RID: 4950 [Token(Token = "0x2001356")] public interface IClusterLODComponent : IPMIEGJGMGN { // Token: 0x170011E3 RID: 4579 // (get) Token: 0x06006F27 RID: 28455 [Token(Token = "0x170011E3")] Bounds ClusterLODBounds { [Token(Token = "0x6006F27")] [Address(Slot = "0")] get; } // Token: 0x170011E4 RID: 4580 // (get) Token: 0x06006F28 RID: 28456 [Token(Token = "0x170011E4")] CJJFNIHNLBD OcclusionData { [Token(Token = "0x6006F28")] [Address(Slot = "1")] get; } } }