using System; using Cpp2IlInjected; using Unity.Burst; using Unity.Collections; using Unity.Jobs; using Unity.Mathematics; using UnityEngine; namespace ClusterLOD { // Token: 0x0200134C RID: 4940 [Token(Token = "0x200134C")] [BurstCompile] public struct SubdivideMeshJob : IJob { // Token: 0x06006ED5 RID: 28373 RVA: 0x001856EC File Offset: 0x001838EC [Token(Token = "0x6006ED5")] [Address(RVA = "0x1F4E2D0", Offset = "0x1F4D2D0", VA = "0x181F4E2D0")] public SubdivideMeshJob(SubdivideMeshData subdiveData, PCIKHFEIHGO mesh, PCIKHFEIHGO additionalMesh, float maxEdgeSize, float maxDistance, Vector3 eyePos, float rootScale) { NativeList ddpnlakckdp = mesh.DDPNLAKCKDP; this.srcVerts = ddpnlakckdp; NativeArray cdpiecocian = mesh.CDPIECOCIAN; this.srcNormals = cdpiecocian; NativeArray nmfapcbmggf = mesh.NMFAPCBMGGF; this.srcTangents = nmfapcbmggf; NativeArray maeaklfbpmo = mesh.MAEAKLFBPMO; this.srcUVs = maeaklfbpmo; NativeArray pjnfmocjcal = mesh.PJNFMOCJCAL; this.srcMaterialIndices = pjnfmocjcal; NativeList elflbeckfef = mesh.ELFLBECKFEF; this.srcIndices = elflbeckfef; NativeList nativeList = subdiveData.origIndices; this.origIndices = nativeList; NativeList ddpnlakckdp2 = additionalMesh.DDPNLAKCKDP; this.newVerts = ddpnlakckdp2; NativeArray cdpiecocian2 = additionalMesh.CDPIECOCIAN; this.maxEdgeSize = (float)0; this.newNormals = cdpiecocian2; NativeArray nmfapcbmggf2 = additionalMesh.NMFAPCBMGGF; this.newTangents = nmfapcbmggf2; NativeArray pjnfmocjcal2 = additionalMesh.PJNFMOCJCAL; this.maxEdgeSizeSq = (float)0; this.newMaterialIndices = pjnfmocjcal2; NativeArray maeaklfbpmo2 = additionalMesh.MAEAKLFBPMO; this.newUVs = maeaklfbpmo2; NativeList elflbeckfef2 = additionalMesh.ELFLBECKFEF; this.newIndices = elflbeckfef2; this.maxDistance = (float)0; this.maxDistanceSq = (float)0; float3 @float; float z = @float.z; this.rootScale = (float)0; this.eyePos.z = z; } // Token: 0x06006ED6 RID: 28374 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6006ED6")] [Address(RVA = "0x1F4DEA0", Offset = "0x1F4CEA0", VA = "0x181F4DEA0")] private float3 GetVert(int i) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06006ED7 RID: 28375 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6006ED7")] [Address(RVA = "0x1F4DF40", Offset = "0x1F4CF40", VA = "0x181F4DF40")] private void SetupVertFromIndex(int i, out float3 newVert, out float3 newNormal, out float4 newTangent, out float4 newMatIdx, out float2 newUV) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06006ED8 RID: 28376 RVA: 0x00185800 File Offset: 0x00183A00 [Token(Token = "0x6006ED8")] [Address(RVA = "0x1F4D170", Offset = "0x1F4C170", VA = "0x181F4D170")] private int CreateVert(int i1, int i2) { int num = 0; NativeArray nativeArray = this.newNormals; int num3; int num2 = num3 - 1; nativeArray.m_Length = num; bool flag; if (flag) { this.newTangents.m_Buffer = num; } NativeArray nativeArray2 = this.newMaterialIndices; this.newUVs.m_Buffer = num; int num4; num4 += num2; return num4; } // Token: 0x06006ED9 RID: 28377 RVA: 0x00185854 File Offset: 0x00183A54 [Token(Token = "0x6006ED9")] [Address(RVA = "0x1F4CF70", Offset = "0x1F4BF70", VA = "0x181F4CF70")] private void AddTriangle(int i1, int i2, int i3) { float3 @float; float z = @float.z; float3 float2; float z2 = float2.z; float3 float3; float z3 = float3.z; } // Token: 0x06006EDA RID: 28378 RVA: 0x00185878 File Offset: 0x00183A78 [Token(Token = "0x6006EDA")] [Address(RVA = "0x1F4E120", Offset = "0x1F4D120", VA = "0x181F4E120")] private bool ShouldSplit(int i1, int i2, float splitSizeSq) { /* An exception occurred when decompiling this method (06006EDA) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Boolean ClusterLOD.SubdivideMeshJob::ShouldSplit(System.Int32,System.Int32,System.Single) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:float32(var_1_06, ldfld:float32(float3::z, ldloc:float3[exp:valuetype [Unity.Mathematics]Unity.Mathematics.float3&](var_0))) stloc:float32(var_3_0D, ldfld:float32(float3::z, ldloc:float3[exp:valuetype [Unity.Mathematics]Unity.Mathematics.float3&](var_2))) stloc:float32(var_4_19, ldfld:float32(float3::z, ldfld:float3[exp:valuetype [Unity.Mathematics]Unity.Mathematics.float3&](SubdivideMeshJob::eyePos, ldloc:valuetype ClusterLOD.SubdivideMeshJob&(this)))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06006EDB RID: 28379 RVA: 0x001858A4 File Offset: 0x00183AA4 [Token(Token = "0x6006EDB")] [Address(RVA = "0x1F4CEB0", Offset = "0x1F4BEB0", VA = "0x181F4CEB0")] private bool Add2SideSplitTriangle(int i1, int i2, int i3, float splitSizeSq, bool add) { bool flag; if (!flag) { this.AddTriangle(i1, i2, i3); } int num = this.CreateVert(i1, i2); this.AddTriangle(i1, i2, i3); this.AddTriangle(i1, i2, i3); return true; } // Token: 0x06006EDC RID: 28380 RVA: 0x001858DC File Offset: 0x00183ADC [Token(Token = "0x6006EDC")] [Address(RVA = "0x1F4CC50", Offset = "0x1F4BC50", VA = "0x181F4CC50")] private bool Add1SideSplitTriangle(int i1, int i2, int i3, float splitSizeSq, bool add) { bool flag; if (!flag) { } bool flag2; if (flag2) { float3 @float; float z = @float.z; float3 float2; float z2 = float2.z; float3 float3; float z3 = float3.z; int num = this.CreateVert(i3, i2); } int num2 = this.CreateVert(i1, i2); return true; } // Token: 0x06006EDD RID: 28381 RVA: 0x00185924 File Offset: 0x00183B24 [Token(Token = "0x6006EDD")] [Address(RVA = "0x1F4E2B0", Offset = "0x1F4D2B0", VA = "0x181F4E2B0")] private void SwapOrder(int i1, int i2, int i3, out int i1o, out int i2o, out int i3o) { } // Token: 0x06006EDE RID: 28382 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6006EDE")] [Address(RVA = "0x1F4D540", Offset = "0x1F4C540", VA = "0x181F4D540", Slot = "4")] public void Execute() { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x04004949 RID: 18761 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4004949")] [ReadOnly] private NativeList srcVerts; // Token: 0x0400494A RID: 18762 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400494A")] [ReadOnly] private NativeArray srcNormals; // Token: 0x0400494B RID: 18763 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400494B")] [ReadOnly] private NativeArray srcTangents; // Token: 0x0400494C RID: 18764 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400494C")] [ReadOnly] private NativeArray srcUVs; // Token: 0x0400494D RID: 18765 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400494D")] [ReadOnly] private NativeArray srcMaterialIndices; // Token: 0x0400494E RID: 18766 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400494E")] private NativeList origIndices; // Token: 0x0400494F RID: 18767 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400494F")] private NativeList srcIndices; // Token: 0x04004950 RID: 18768 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4004950")] private NativeList newVerts; // Token: 0x04004951 RID: 18769 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4004951")] private NativeArray newNormals; // Token: 0x04004952 RID: 18770 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4004952")] private NativeArray newTangents; // Token: 0x04004953 RID: 18771 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4004953")] private NativeArray newMaterialIndices; // Token: 0x04004954 RID: 18772 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4004954")] private NativeArray newUVs; // Token: 0x04004955 RID: 18773 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x4004955")] private NativeList newIndices; // Token: 0x04004956 RID: 18774 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x4004956")] [ReadOnly] private float maxEdgeSizeSq; // Token: 0x04004957 RID: 18775 [FieldOffset(Offset = "0xD4")] [Token(Token = "0x4004957")] [ReadOnly] public float maxDistanceSq; // Token: 0x04004958 RID: 18776 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x4004958")] [ReadOnly] private float3 eyePos; // Token: 0x04004959 RID: 18777 [FieldOffset(Offset = "0xE4")] [Token(Token = "0x4004959")] [ReadOnly] private float rootScale; // Token: 0x0400495A RID: 18778 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x400495A")] [ReadOnly] private float maxEdgeSize; // Token: 0x0400495B RID: 18779 [FieldOffset(Offset = "0xEC")] [Token(Token = "0x400495B")] [ReadOnly] public float maxDistance; } }