using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace Delaunay { // Token: 0x02001718 RID: 5912 [Token(Token = "0x2001718")] [Serializable] public class Tetrahedron { // Token: 0x0600871B RID: 34587 RVA: 0x001C9424 File Offset: 0x001C7624 [Token(Token = "0x600871B")] [Address(RVA = "0x1BE78A0", Offset = "0x1BE68A0", VA = "0x181BE78A0")] public Tetrahedron() { int[] array = new int[4]; this.vertexIndices = array; base..ctor(); } // Token: 0x0600871C RID: 34588 RVA: 0x001C9448 File Offset: 0x001C7648 [Token(Token = "0x600871C")] [Address(RVA = "0x1BE78F0", Offset = "0x1BE68F0", VA = "0x181BE78F0")] public Tetrahedron(int IHICIJCIAJB, int AKGEMLABIGE, int KBFPCPNAMIH, int DECFDMEJLIG) { int[] array = new int[4]; this.vertexIndices = array; base..ctor(); this.vertexIndices[0] = IHICIJCIAJB; this.vertexIndices[0] = AKGEMLABIGE; this.vertexIndices[1] = KBFPCPNAMIH; int[] array2 = this.vertexIndices; } // Token: 0x0600871D RID: 34589 RVA: 0x001C94A0 File Offset: 0x001C76A0 [Token(Token = "0x600871D")] [Address(RVA = "0x2600A80", Offset = "0x25FFA80", VA = "0x182600A80")] public void EAEAIJOAJEA(List BDJENLHNDON) where VertexT : Vertex { int[] array = this.vertexIndices; int[] array2 = this.vertexIndices; int[] array3 = this.vertexIndices; int[] array4 = this.vertexIndices; this.D.z = BDJENLHNDON; float z = this.C.z; float z2 = this.B.z; float z3 = this.A.z; } // Token: 0x0600871E RID: 34590 RVA: 0x001C9504 File Offset: 0x001C7704 [Token(Token = "0x600871E")] [Address(RVA = "0x1BE75D0", Offset = "0x1BE65D0", VA = "0x181BE75D0")] public bool LIBPGFEBAFM(Vector3 KPLDEODOJID) { bool flag; bool flag2; bool flag3; bool flag4; if (!flag || !flag2 || !flag3 || flag4) { return; } } // Token: 0x0600871F RID: 34591 RVA: 0x001C9528 File Offset: 0x001C7728 [Token(Token = "0x600871F")] [Address(RVA = "0x1BE7790", Offset = "0x1BE6790", VA = "0x181BE7790")] public bool PKDBFBGOMCC(Vector3 KPLDEODOJID) { /* An exception occurred when decompiling this method (0600871F) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Boolean Delaunay.Tetrahedron::PKDBFBGOMCC(UnityEngine.Vector3) ---> System.Exception: Basic block has to end with unconditional control flow. { Block_0: stloc:float32(var_0_0B, ldfld:float32(Vector3::z, ldfld:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](Tetrahedron::CircumCenter, ldloc:Tetrahedron(this)))) stloc:float32(var_1_12, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](KPLDEODOJID))) stloc:float32(var_3_19, ldfld:float32(Vector3::z, ldloc:Vector3[exp:valuetype [UnityEngine.CoreModule]UnityEngine.Vector3&](var_2))) stloc:float32(var_5_20, ldfld:float32(Tetrahedron::CircumRadiusSquared, ldloc:Tetrahedron(this))) } at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.FlattenBasicBlocks(ILNode node) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 1852 at ICSharpCode.Decompiler.ILAst.ILAstOptimizer.Optimize(DecompilerContext context, ILBlock method, AutoPropertyProvider autoPropertyProvider, StateMachineKind& stateMachineKind, MethodDef& inlinedMethod, AsyncMethodDebugInfo& asyncInfo, ILAstOptimizationStep abortBeforeStep) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstOptimizer.cs:line 355 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 123 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x04005928 RID: 22824 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4005928")] [SerializeField] public int[] vertexIndices; // Token: 0x04005929 RID: 22825 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4005929")] public Vector3 A; // Token: 0x0400592A RID: 22826 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400592A")] public Vector3 B; // Token: 0x0400592B RID: 22827 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400592B")] public Vector3 C; // Token: 0x0400592C RID: 22828 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x400592C")] public Vector3 D; // Token: 0x0400592D RID: 22829 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400592D")] public Vector3 CircumCenter; // Token: 0x0400592E RID: 22830 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400592E")] public float CircumRadiusSquared; } }