using System; using Cpp2IlInjected; using UnityEngine; namespace Delaunay { // Token: 0x02001717 RID: 5911 [Token(Token = "0x2001717")] [Serializable] public class Vertex { // Token: 0x0600871A RID: 34586 RVA: 0x001C9408 File Offset: 0x001C7608 [Token(Token = "0x600871A")] [Address(RVA = "0x1CC5E40", Offset = "0x1CC4E40", VA = "0x181CC5E40")] public Vertex() { } // Token: 0x04005926 RID: 22822 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4005926")] public T Data; // Token: 0x04005927 RID: 22823 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4005927")] public Vector3 Position; } }