using System; using System.Collections.Generic; using Cpp2IlInjected; // Token: 0x02000154 RID: 340 [Token(Token = "0x2000154")] public class GameSpectatorSpawnPoint : GameSpawnPoint { // Token: 0x06000ADC RID: 2780 RVA: 0x000310B4 File Offset: 0x0002F2B4 [Token(Token = "0x6000ADC")] [Address(RVA = "0x1BF3040", Offset = "0x1BF2040", VA = "0x181BF3040", Slot = "13")] protected override void Awake() { base.Awake(); this.k__BackingField = (CGLKOJIMDIH)((ulong)(-1L)); this.k__BackingField = (DPPICCPGHLJ)((ulong)4294967295L); this.k__BackingField = true; } // Token: 0x06000ADD RID: 2781 RVA: 0x000310E8 File Offset: 0x0002F2E8 [Token(Token = "0x6000ADD")] [Address(RVA = "0x1BF3080", Offset = "0x1BF2080", VA = "0x181BF3080")] public GameSpectatorSpawnPoint() { HashSet hashSet = new HashSet(); this.EOHPONLDCHM = hashSet; base..ctor(); } }