using System; using Cpp2IlInjected; using Unity.Jobs; using UnityEngine; // Token: 0x02003254 RID: 12884 [Token(Token = "0x2003254")] public interface IPMIEGJGMGN { // Token: 0x17003CA1 RID: 15521 // (get) Token: 0x06015FC9 RID: 90057 [Token(Token = "0x17003CA1")] Bounds JJBHALNIBNI { [Token(Token = "0x6015FC9")] [Address(Slot = "0")] get; } // Token: 0x06015FCA RID: 90058 [Token(Token = "0x6015FCA")] [Address(Slot = "1")] int FMJCJGIDNOE(NPBPPKDLKDN OLGEJFLEBEN); // Token: 0x06015FCB RID: 90059 [Token(Token = "0x6015FCB")] [Address(Slot = "2")] int FKFMPDCHAHD(NPBPPKDLKDN OLGEJFLEBEN); // Token: 0x06015FCC RID: 90060 [Token(Token = "0x6015FCC")] [Address(Slot = "3")] JobHandle IDFHOEPFGLI(NPBPPKDLKDN OLGEJFLEBEN, PCIKHFEIHGO IKJOIDIBBDL, Transform FJHOHDNLPAF, int POILBMDCAAJ, int HKPHMBLKPFI); }