using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x020004C8 RID: 1224 [Token(Token = "0x20004C8")] public interface JCINHHKAJNP where ControlPointType : class, JCINHHKAJNP { // Token: 0x1700066A RID: 1642 // (get) Token: 0x06002475 RID: 9333 [Token(Token = "0x1700066A")] Vector2 EPKNJJIGHLN { [Token(Token = "0x6002475")] [Address(Slot = "0")] get; } // Token: 0x1700066B RID: 1643 // (get) Token: 0x06002476 RID: 9334 // (set) Token: 0x06002477 RID: 9335 [Token(Token = "0x1700066B")] float PBNJEAJPCAL { [Token(Token = "0x6002476")] [Address(Slot = "1")] get; [Token(Token = "0x6002477")] [Address(Slot = "2")] set; } // Token: 0x06002478 RID: 9336 [Token(Token = "0x6002478")] [Address(Slot = "3")] void FPNPCOOEPEG(List CJNLFEDDIMN, List MAEAKLFBPMO, List OLCGBFPHJKO); // Token: 0x06002479 RID: 9337 [Token(Token = "0x6002479")] [Address(Slot = "4")] void EDMCIGPMFNA(ControlPointType CMKGEJCFEGK, int CKEIFHKFOPI, List CJNLFEDDIMN, List MAEAKLFBPMO, List OLCGBFPHJKO); }