using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02003012 RID: 12306 [Token(Token = "0x2003012")] public readonly struct KLFFHKEOIMJ { // Token: 0x06014BE2 RID: 84962 RVA: 0x004CDE58 File Offset: 0x004CC058 [Token(Token = "0x6014BE2")] [Address(RVA = "0x1681E70", Offset = "0x1680E70", VA = "0x181681E70")] public KLFFHKEOIMJ(Vector3 AIOJLAJOCEL, Vector3 DAJAKBAHLFF, Collider NDLBODICAHK) { float z = AIOJLAJOCEL.z; float z2 = DAJAKBAHLFF.z; this.DAJAKBAHLFF.z = z2; this.NDLBODICAHK = NDLBODICAHK; } // Token: 0x0400D92F RID: 55599 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D92F")] public readonly Vector3 AIOJLAJOCEL; // Token: 0x0400D930 RID: 55600 [FieldOffset(Offset = "0xC")] [Token(Token = "0x400D930")] public readonly Vector3 DAJAKBAHLFF; // Token: 0x0400D931 RID: 55601 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D931")] public readonly Collider NDLBODICAHK; }