using System; using Cpp2IlInjected; using RecRoom; using RecRoom.Core; using UnityEngine; // Token: 0x02002EF0 RID: 12016 [Token(Token = "0x2002EF0")] public readonly struct LHNMJNHJCNF { // Token: 0x0601446D RID: 83053 RVA: 0x004AF2DC File Offset: 0x004AD4DC [Token(Token = "0x601446D")] [Address(RVA = "0x16EB670", Offset = "0x16EA670", VA = "0x1816EB670")] public LHNMJNHJCNF(ScreenPlayerController FINBOONIGDO, Player IEKDDPPNFPF, Camera FOMHGMLPOND, ScreenHUD PKAKIKHIFNG, LOCNHHPGIAG DBFBLNILIGL) { this.PKAKIKHIFNG = 0; this.DBFBLNILIGL = 0; this.FINBOONIGDO = FINBOONIGDO; this.IEKDDPPNFPF = IEKDDPPNFPF; this.FOMHGMLPOND = FOMHGMLPOND; } // Token: 0x0400D208 RID: 53768 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400D208")] public readonly ScreenPlayerController FINBOONIGDO; // Token: 0x0400D209 RID: 53769 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400D209")] public readonly Player IEKDDPPNFPF; // Token: 0x0400D20A RID: 53770 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400D20A")] public readonly Camera FOMHGMLPOND; // Token: 0x0400D20B RID: 53771 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D20B")] public readonly ScreenHUD PKAKIKHIFNG; // Token: 0x0400D20C RID: 53772 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D20C")] public readonly LOCNHHPGIAG DBFBLNILIGL; }