using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; // Token: 0x02000328 RID: 808 [Token(Token = "0x2000328")] public class LevelLockedUIControl : MonoBehaviour { // Token: 0x17000432 RID: 1074 // (get) Token: 0x06001928 RID: 6440 RVA: 0x0000220F File Offset: 0x0000040F // (set) Token: 0x06001929 RID: 6441 RVA: 0x00064E4C File Offset: 0x0006304C [Token(Token = "0x17000432")] public Vector3 MHBMKPIDJPG { [Token(Token = "0x6001928")] [Address(RVA = "0x16ABD50", Offset = "0x16AAD50", VA = "0x1816ABD50")] [CompilerGenerated] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } [Token(Token = "0x6001929")] [Address(RVA = "0x16ABD70", Offset = "0x16AAD70", VA = "0x1816ABD70")] [CompilerGenerated] set { float z = value.z; this.k__BackingField.z = z; } } // Token: 0x0600192A RID: 6442 RVA: 0x00064E6C File Offset: 0x0006306C [Token(Token = "0x600192A")] [Address(RVA = "0x15243C0", Offset = "0x15233C0", VA = "0x1815243C0")] public void SetLockLevel(int NIIDNDCGMDD) { string text = this.lockLevelText.text; } // Token: 0x0600192B RID: 6443 RVA: 0x00064E8C File Offset: 0x0006308C [Token(Token = "0x600192B")] [Address(RVA = "0x16ABC30", Offset = "0x16AAC30", VA = "0x1816ABC30")] private void LateUpdate() { Transform transform = base.transform; Transform parent = base.transform.parent; float z = this.k__BackingField.z; Vector3 vector; float z2 = vector.z; Vector3 vector2; float z3 = vector2.z; } // Token: 0x0600192C RID: 6444 RVA: 0x00064ED0 File Offset: 0x000630D0 [Token(Token = "0x600192C")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public LevelLockedUIControl() { } // Token: 0x04001316 RID: 4886 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001316")] [SerializeField] private Text lockLevelText; }