using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02002AC2 RID: 10946 [Token(Token = "0x2002AC2")] public interface ODAIMIPLHGH { // Token: 0x170032D0 RID: 13008 // (get) Token: 0x06012303 RID: 74499 // (set) Token: 0x06012304 RID: 74500 [Token(Token = "0x170032D0")] string KKJIOHNFHFJ { [Token(Token = "0x6012303")] [Address(Slot = "0")] get; [Token(Token = "0x6012304")] [Address(Slot = "1")] set; } // Token: 0x170032D1 RID: 13009 // (get) Token: 0x06012305 RID: 74501 // (set) Token: 0x06012306 RID: 74502 [Token(Token = "0x170032D1")] Color INCNKMHCJDM { [Token(Token = "0x6012305")] [Address(Slot = "2")] get; [Token(Token = "0x6012306")] [Address(Slot = "3")] set; } // Token: 0x170032D2 RID: 13010 // (get) Token: 0x06012307 RID: 74503 // (set) Token: 0x06012308 RID: 74504 [Token(Token = "0x170032D2")] float LAEJAHLAAHN { [Token(Token = "0x6012307")] [Address(Slot = "4")] get; [Token(Token = "0x6012308")] [Address(Slot = "5")] set; } }