using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000391 RID: 913 [Token(Token = "0x2000391")] public class PlayerPersonalSpaceTriggerCollider : MonoBehaviour { // Token: 0x06001D96 RID: 7574 RVA: 0x00078B14 File Offset: 0x00076D14 [Token(Token = "0x6001D96")] [Address(RVA = "0x15772B0", Offset = "0x15762B0", VA = "0x1815772B0")] public void CollisionTriggerUpdate(Vector3 DDHPAFKBMON, bool CBHMNNAINHM) { this.collisionTrigger.enabled = CBHMNNAINHM; Transform transform = this.collisionTrigger.transform; float z = DDHPAFKBMON.z; } // Token: 0x06001D97 RID: 7575 RVA: 0x00078B48 File Offset: 0x00076D48 [Token(Token = "0x6001D97")] [Address(RVA = "0x15774D0", Offset = "0x15764D0", VA = "0x1815774D0")] public void SetCollisionTriggerRadius(float OMLBPICLALA) { this.collisionTrigger.radius = OMLBPICLALA; } // Token: 0x06001D98 RID: 7576 RVA: 0x00078B68 File Offset: 0x00076D68 [Token(Token = "0x6001D98")] [Address(RVA = "0x1577320", Offset = "0x1576320", VA = "0x181577320")] private void OnTriggerEnter(Collider GLPOLGOBLAA) { int num = 0; Player player; if (!(player != num)) { Player player2 = GLPOLGOBLAA.LNGPKJFMBKN(); int num2 = 0; if (!(player2 != num2) || !(this.thisPlayer != player2)) { return; } } if (this.thisPlayer != player) { Player player3 = this.thisPlayer; } } // Token: 0x06001D99 RID: 7577 RVA: 0x00078BBC File Offset: 0x00076DBC [Token(Token = "0x6001D99")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public PlayerPersonalSpaceTriggerCollider() { } // Token: 0x0400164E RID: 5710 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400164E")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] private CapsuleCollider collisionTrigger; // Token: 0x0400164F RID: 5711 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400164F")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)] public Player thisPlayer; // Token: 0x04001650 RID: 5712 [Token(Token = "0x4001650")] private const float AFAHNAGGOEI = 0.01f; }