using System; using Cpp2IlInjected; // Token: 0x0200015F RID: 351 [Token(Token = "0x200015F")] [Serializable] public struct PlayerVisualSettings { // Token: 0x040008CE RID: 2254 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008CE")] public bool UseTeamNameInsteadOfPlayerNameInNotifications; // Token: 0x040008CF RID: 2255 [FieldOffset(Offset = "0x1")] [Token(Token = "0x40008CF")] public bool UseTeamColorInFeedback; // Token: 0x040008D0 RID: 2256 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40008D0")] public GNJCPEJJNNN TeamColorMode; // Token: 0x040008D1 RID: 2257 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40008D1")] public bool TeamOutfitsSupported; // Token: 0x040008D2 RID: 2258 [FieldOffset(Offset = "0xC")] [Token(Token = "0x40008D2")] public GFJMCNNJKON TeammateBeaconMode; // Token: 0x040008D3 RID: 2259 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40008D3")] public GFJMCNNJKON OpponentBeaconMode; }