using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200034C RID: 844 [Token(Token = "0x200034C")] [ExecuteInEditMode] public class PoseableAvatarAuthoringHand : MonoBehaviour { // Token: 0x17000476 RID: 1142 // (get) Token: 0x06001A3A RID: 6714 RVA: 0x000698C8 File Offset: 0x00067AC8 [Token(Token = "0x17000476")] public float CFHAEGADLOL { [Token(Token = "0x6001A3A")] [Address(RVA = "0x15881D0", Offset = "0x15871D0", VA = "0x1815881D0")] get { Animator animator = this.handAnimator; int inikigniihh = PoseableAvatarAuthoringHand.INIKIGNIIHH; return animator.GetFloat(inikigniihh); } } // Token: 0x17000477 RID: 1143 // (get) Token: 0x06001A3B RID: 6715 RVA: 0x000698F0 File Offset: 0x00067AF0 [Token(Token = "0x17000477")] public bool EGLBIKGODDF { [Token(Token = "0x6001A3B")] [Address(RVA = "0x15881C0", Offset = "0x15871C0", VA = "0x1815881C0")] get { return this.k__BackingField == PoseableAvatarAuthoringHand.IJCLHNAPNFE.ThumbsUp; } } // Token: 0x17000478 RID: 1144 // (get) Token: 0x06001A3C RID: 6716 RVA: 0x00069908 File Offset: 0x00067B08 [Token(Token = "0x17000478")] public bool FHDOMOMALMB { [Token(Token = "0x6001A3C")] [Address(RVA = "0x15881B0", Offset = "0x15871B0", VA = "0x1815881B0")] get { return this.k__BackingField == PoseableAvatarAuthoringHand.IJCLHNAPNFE.Neutral; } } // Token: 0x17000479 RID: 1145 // (get) Token: 0x06001A3D RID: 6717 RVA: 0x00069920 File Offset: 0x00067B20 [Token(Token = "0x17000479")] public bool EPCCOPIKCHN { [Token(Token = "0x6001A3D")] [Address(RVA = "0xAD87B0", Offset = "0xAD77B0", VA = "0x180AD87B0")] get { return this.k__BackingField == PoseableAvatarAuthoringHand.IJCLHNAPNFE.Pointing; } } // Token: 0x1700047A RID: 1146 // (get) Token: 0x06001A3E RID: 6718 RVA: 0x00069938 File Offset: 0x00067B38 // (set) Token: 0x06001A3F RID: 6719 RVA: 0x0006994C File Offset: 0x00067B4C [Token(Token = "0x1700047A")] public PoseableAvatarAuthoringHand.IJCLHNAPNFE CHNPKMIOAGG { [Token(Token = "0x6001A3E")] [Address(RVA = "0x4257C0", Offset = "0x4247C0", VA = "0x1804257C0")] get; [Token(Token = "0x6001A3F")] [Address(RVA = "0x4258B0", Offset = "0x4248B0", VA = "0x1804258B0")] private set; } // Token: 0x06001A40 RID: 6720 RVA: 0x00069960 File Offset: 0x00067B60 [Token(Token = "0x6001A40")] [Address(RVA = "0x1587E00", Offset = "0x1586E00", VA = "0x181587E00")] private void Awake() { this.defaultMesh.SetActive(true); GameObject gameObject = this.pointingMesh; int num = 0; gameObject.SetActive(num != 0); Animator animator = this.handAnimator; int num2 = 0; int dkaabfgoknp = PoseableAvatarAuthoringHand.DKAABFGOKNP; animator.Play(dkaabfgoknp, num2); Animator animator2 = this.handAnimator; int num3 = 0; animator2.Update((float)num3); this.k__BackingField = (PoseableAvatarAuthoringHand.IJCLHNAPNFE)((ulong)0L); } // Token: 0x06001A41 RID: 6721 RVA: 0x000699C8 File Offset: 0x00067BC8 [Token(Token = "0x6001A41")] [Address(RVA = "0x1587FA0", Offset = "0x1586FA0", VA = "0x181587FA0")] public void SetHandState(PoseableAvatarAuthoringHand.IJCLHNAPNFE GKNIHNHGBKC) { if (GKNIHNHGBKC != PoseableAvatarAuthoringHand.IJCLHNAPNFE.Neutral) { if (GKNIHNHGBKC != PoseableAvatarAuthoringHand.IJCLHNAPNFE.Neutral) { if (GKNIHNHGBKC != PoseableAvatarAuthoringHand.IJCLHNAPNFE.Pointing) { goto IL_94; } ulong num; this.defaultMesh.SetActive(num != 0UL); GameObject gameObject = this.pointingMesh; int num2 = 0; gameObject.SetActive(num2 != 0); Animator animator = this.handAnimator; } GameObject gameObject2 = this.defaultMesh; int num3 = 0; gameObject2.SetActive(num3 != 0); ulong num4; this.pointingMesh.SetActive(num4 != 0UL); } ulong num5; this.defaultMesh.SetActive(num5 != 0UL); GameObject gameObject3 = this.pointingMesh; int num6 = 0; gameObject3.SetActive(num6 != 0); Animator animator2 = this.handAnimator; int dkaabfgoknp = PoseableAvatarAuthoringHand.DKAABFGOKNP; int num7 = 0; animator2.Play(dkaabfgoknp, num7); IL_94: Animator animator3 = this.handAnimator; int num8 = 0; animator3.Update((float)num8); this.k__BackingField = GKNIHNHGBKC; } // Token: 0x06001A42 RID: 6722 RVA: 0x00069A8C File Offset: 0x00067C8C [Token(Token = "0x6001A42")] [Address(RVA = "0x1587ED0", Offset = "0x1586ED0", VA = "0x181587ED0")] public void SetHandCurl(float MONJEMGMJOA) { float num = Mathf.Clamp01(MONJEMGMJOA); Animator animator = this.handAnimator; int inikigniihh = PoseableAvatarAuthoringHand.INIKIGNIIHH; animator.SetFloat(inikigniihh, MONJEMGMJOA); Animator animator2 = this.handAnimator; int num2 = 0; animator2.Update((float)num2); } // Token: 0x06001A43 RID: 6723 RVA: 0x00069AD0 File Offset: 0x00067CD0 [Token(Token = "0x6001A43")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public PoseableAvatarAuthoringHand() { } // Token: 0x04001401 RID: 5121 [Token(Token = "0x4001401")] private static readonly int INIKIGNIIHH = Animator.StringToHash("OpenClosed"); // Token: 0x04001402 RID: 5122 [Token(Token = "0x4001402")] private static readonly int GFPJOLFDHCK = Animator.StringToHash("HandThumbsUp"); // Token: 0x04001403 RID: 5123 [Token(Token = "0x4001403")] private static readonly int DKAABFGOKNP = Animator.StringToHash("Blend Tree"); // Token: 0x04001404 RID: 5124 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4001404")] [SerializeField] private Animator handAnimator; // Token: 0x04001405 RID: 5125 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4001405")] [SerializeField] private GameObject pointingMesh; // Token: 0x04001406 RID: 5126 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4001406")] [SerializeField] private GameObject defaultMesh; // Token: 0x0200034D RID: 845 [Token(Token = "0x200034D")] public enum IJCLHNAPNFE { // Token: 0x04001409 RID: 5129 [Token(Token = "0x4001409")] Neutral, // Token: 0x0400140A RID: 5130 [Token(Token = "0x400140A")] Pointing, // Token: 0x0400140B RID: 5131 [Token(Token = "0x400140B")] ThumbsUp } }