using System; using Cpp2IlInjected; using RRUI.Navigation; using UnityEngine; namespace RRUI.Data { // Token: 0x02000AB5 RID: 2741 [Token(Token = "0x2000AB5")] [Serializable] public struct ClubAction { // Token: 0x040036BF RID: 14015 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40036BF")] public NEGHEFMFJND Type; // Token: 0x040036C0 RID: 14016 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40036C0")] public Route Route; // Token: 0x040036C1 RID: 14017 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40036C1")] public string ButtonText; // Token: 0x040036C2 RID: 14018 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40036C2")] public Sprite Icon; } }