using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000867 RID: 2151 [Token(Token = "0x2000867")] public class ControllerBase : MonoBehaviour { // Token: 0x06003B9B RID: 15259 RVA: 0x000F4398 File Offset: 0x000F2598 [Token(Token = "0x6003B9B")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public ControllerBase() { } } }