using System; using Cpp2IlInjected; using Pathfinding.RVO; using UnityEngine; namespace RRUI.Data { // Token: 0x02000B84 RID: 2948 [Token(Token = "0x2000B84")] public class LoadingDialogModel : BaseDialogModel, EDBJGJEFPNI, NOGFJAIJCGD, OFGCDJBGGAD, ICEIABPJKLB where T : BCLEIOOAPIE { // Token: 0x060049A6 RID: 18854 RVA: 0x001153F8 File Offset: 0x001135F8 [Token(Token = "0x60049A6")] [Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")] public LoadingDialogModel() { int maxNeighbours = ((IAgent)this).MaxNeighbours; } // Token: 0x060049A7 RID: 18855 RVA: 0x00115414 File Offset: 0x00113614 [Token(Token = "0x60049A7")] [Address(RVA = "0x1CD3580", Offset = "0x1CD2580", VA = "0x181CD3580", Slot = "7")] private GameObject BJPCCJPPLKE() { return base.gameObject; } } }