using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000885 RID: 2181 [Token(Token = "0x2000885")] public abstract class PrefabSpawnerControllerImpl : ControllerImplementation where T : ICEIABPJKLB { // Token: 0x06003CA0 RID: 15520 RVA: 0x000F5368 File Offset: 0x000F3568 [Token(Token = "0x6003CA0")] [Address(RVA = "0x2649550", Offset = "0x2648550", VA = "0x182649550", Slot = "22")] protected override void OFFLOPLJBBG() { this.OFFLOPLJBBG(); } // Token: 0x06003CA1 RID: 15521 RVA: 0x000F5384 File Offset: 0x000F3584 [Token(Token = "0x6003CA1")] [Address(RVA = "0x2649470", Offset = "0x2648470", VA = "0x182649470", Slot = "25")] protected override void MDDAPCCABNK() { this.MDDAPCCABNK(); } // Token: 0x06003CA2 RID: 15522 RVA: 0x000F53A0 File Offset: 0x000F35A0 [Token(Token = "0x6003CA2")] [Address(RVA = "0x2649430", Offset = "0x2648430", VA = "0x182649430")] protected void LKLKGDMFMCC() { } // Token: 0x06003CA3 RID: 15523 RVA: 0x000F53B4 File Offset: 0x000F35B4 [Token(Token = "0x6003CA3")] [Address(RVA = "0x217E220", Offset = "0x217D220", VA = "0x18217E220")] protected void GOHACMHPDED(IReadOnlyList A_1) { } // Token: 0x06003CA4 RID: 15524 RVA: 0x000F53C8 File Offset: 0x000F35C8 [Token(Token = "0x6003CA4")] [Address(RVA = "0x2649400", Offset = "0x2648400", VA = "0x182649400")] protected void FFHANJOOFDO(int MNIJHBJDPPA) { } // Token: 0x06003CA5 RID: 15525 RVA: 0x000F53DC File Offset: 0x000F35DC [Token(Token = "0x6003CA5")] [Address(RVA = "0x2649450", Offset = "0x2648450", VA = "0x182649450")] protected void LPJPAHAMMFN(GameObject CFAPNBBHEKB, int MNIJHBJDPPA = 1) { } // Token: 0x06003CA6 RID: 15526 RVA: 0x000F53F0 File Offset: 0x000F35F0 [Token(Token = "0x6003CA6")] [Address(RVA = "0x2649530", Offset = "0x2648530", VA = "0x182649530")] protected void MJLHLGCPKKA(GameObject CFAPNBBHEKB, int MNIJHBJDPPA = 1) { } // Token: 0x06003CA7 RID: 15527 [Token(Token = "0x6003CA7")] [Address(Slot = "29")] protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD); // Token: 0x06003CA8 RID: 15528 RVA: 0x000F5404 File Offset: 0x000F3604 [Token(Token = "0x6003CA8")] [Address(RVA = "0x1CD4C20", Offset = "0x1CD3C20", VA = "0x181CD4C20")] protected PrefabSpawnerControllerImpl() { } // Token: 0x0400334D RID: 13133 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400334D")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] private PrefabSpawner prefabSpawner; // Token: 0x0400334E RID: 13134 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400334E")] [SerializeField] private GameObject prefab; } }