using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x0200088C RID: 2188 [Token(Token = "0x200088C")] public abstract class ProgressBarControllerImpl : ControllerImplementation where T : ICEIABPJKLB { // Token: 0x06003CD6 RID: 15574 RVA: 0x000F5854 File Offset: 0x000F3A54 [Token(Token = "0x6003CD6")] [Address(RVA = "0x1CC5F20", Offset = "0x1CC4F20", VA = "0x181CC5F20")] protected ProgressBarControllerImpl() { bool subscribeToDefaultModelEvents = ((MIGKLLCFKNJ)this).OFMCMEJOOJN; } // Token: 0x04003359 RID: 13145 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4003359")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Self, false, false, false)] protected ProgressBar progressBar; } }