using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000886 RID: 2182 [Token(Token = "0x2000886")] public abstract class RecyclingListCardSpawnerControllerImpl : RecyclingListControllerImpl where TListModel : ModelBase where TFromModel : ModelBase where TToCardControllerProvider : ControllerBase, MHEBKFODAGL, IOLLIDNPNNA { // Token: 0x17000AE8 RID: 2792 // (get) Token: 0x06003CA9 RID: 15529 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x17000AE8")] protected override GameObject BHIKFCHNDPM { [Token(Token = "0x6003CA9")] [Address(RVA = "0x4975A0", Offset = "0x4965A0", VA = "0x1804975A0", Slot = "31")] get { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } } // Token: 0x06003CAA RID: 15530 RVA: 0x000F5418 File Offset: 0x000F3618 [Token(Token = "0x6003CAA")] [Address(RVA = "0x264B2E0", Offset = "0x264A2E0", VA = "0x18264B2E0", Slot = "22")] protected override void OFFLOPLJBBG() { this.OFFLOPLJBBG(); GameObject gameObject = this.HJIKAFDIJPI; int num = 0; if (!(gameObject == num)) { GameObject gameObject2 = ONADEHGGJBH.BAMPPLLLDIL(this.HJIKAFDIJPI); return; } GameObject gameObject3 = this.GameObject; string text = string.Format("Default Prefab is null for {0} {1}", gameObject3, this); GameObject gameObject4 = this.GameObject; Debug.LogError(text, gameObject4); } // Token: 0x06003CAB RID: 15531 RVA: 0x000F5478 File Offset: 0x000F3678 [Token(Token = "0x6003CAB")] [Address(RVA = "0x264B2A0", Offset = "0x264A2A0", VA = "0x18264B2A0", Slot = "25")] protected override void MDDAPCCABNK() { this.MDDAPCCABNK(); } // Token: 0x06003CAC RID: 15532 RVA: 0x0000220F File Offset: 0x0000040F [Token(Token = "0x6003CAC")] [Address(RVA = "0x264B120", Offset = "0x264A120", VA = "0x18264B120", Slot = "33")] protected sealed override void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD) { throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method."); } // Token: 0x06003CAD RID: 15533 [Token(Token = "0x6003CAD")] [Address(Slot = "34")] protected abstract void CLBPDGGELMA(GameObject GCCLEJOGCCE, int EFBDCIJMFGD, TFromModel OFOBHOJBDCP, BAEJLDPBGFI HELKKLDLMKB); // Token: 0x06003CAE RID: 15534 RVA: 0x000F5494 File Offset: 0x000F3694 [Token(Token = "0x6003CAE")] [Address(RVA = "0x20F21E0", Offset = "0x20F11E0", VA = "0x1820F21E0")] protected RecyclingListCardSpawnerControllerImpl() { } // Token: 0x0400334F RID: 13135 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400334F")] private GameObject defaultCardPrefab; } }