using System; using Cpp2IlInjected; using UnityEngine; namespace RRUI.Data { // Token: 0x02000EF7 RID: 3831 [Token(Token = "0x2000EF7")] [Serializable] public class SerializedSplitTestExperiment { // Token: 0x17000F39 RID: 3897 // (get) Token: 0x06005833 RID: 22579 RVA: 0x001392B8 File Offset: 0x001374B8 [Token(Token = "0x17000F39")] public string ExperimentName { [Token(Token = "0x6005833")] [Address(RVA = "0x411530", Offset = "0x410530", VA = "0x180411530")] get { return this.experimentName; } } // Token: 0x06005834 RID: 22580 RVA: 0x001392CC File Offset: 0x001374CC [Token(Token = "0x6005834")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public SerializedSplitTestExperiment() { } // Token: 0x04003C61 RID: 15457 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4003C61")] [SerializeField] private string experimentName; } }