using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.EventSystems; namespace RRUI { // Token: 0x020007FE RID: 2046 [Token(Token = "0x20007FE")] [ExecuteAlways] [AddComponentMenu("")] public class RecyclingScrollRectEditorUpdater : UIBehaviour { // Token: 0x060039BA RID: 14778 RVA: 0x000EE974 File Offset: 0x000ECB74 [Token(Token = "0x60039BA")] [Address(RVA = "0x8E9790", Offset = "0x8E8790", VA = "0x1808E9790")] public RecyclingScrollRectEditorUpdater() { } } }