using System; using Com.TheFallenGames.OSA.Core; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UI; namespace RRUI { // Token: 0x020007FD RID: 2045 [Token(Token = "0x20007FD")] [Serializable] public class RecyclingScrollRectParams : BaseParams { // Token: 0x170009FA RID: 2554 // (get) Token: 0x060039AD RID: 14765 RVA: 0x000EE850 File Offset: 0x000ECA50 [Token(Token = "0x170009FA")] public float ScrollToIndexTimer { [Token(Token = "0x60039AD")] [Address(RVA = "0x6A5750", Offset = "0x6A4750", VA = "0x1806A5750")] get { return this.scrollToIndexTimer; } } // Token: 0x170009FB RID: 2555 // (get) Token: 0x060039AE RID: 14766 RVA: 0x000EE864 File Offset: 0x000ECA64 [Token(Token = "0x170009FB")] public bool IsPagingEnabled { [Token(Token = "0x60039AE")] [Address(RVA = "0x6B4880", Offset = "0x6B3880", VA = "0x1806B4880")] get { return this.isPagingEnabled; } } // Token: 0x170009FC RID: 2556 // (get) Token: 0x060039AF RID: 14767 RVA: 0x000EE878 File Offset: 0x000ECA78 [Token(Token = "0x170009FC")] public Button PreviousPageButton { [Token(Token = "0x60039AF")] [Address(RVA = "0x4177C0", Offset = "0x4167C0", VA = "0x1804177C0")] get { return this.previousPageButton; } } // Token: 0x170009FD RID: 2557 // (get) Token: 0x060039B0 RID: 14768 RVA: 0x000EE88C File Offset: 0x000ECA8C [Token(Token = "0x170009FD")] public Button NextPageButton { [Token(Token = "0x60039B0")] [Address(RVA = "0x4177B0", Offset = "0x4167B0", VA = "0x1804177B0")] get { return this.nextPageButton; } } // Token: 0x170009FE RID: 2558 // (get) Token: 0x060039B1 RID: 14769 RVA: 0x000EE8A0 File Offset: 0x000ECAA0 [Token(Token = "0x170009FE")] public GameObject HideIfOnePageOrLess { [Token(Token = "0x60039B1")] [Address(RVA = "0x4C31C0", Offset = "0x4C21C0", VA = "0x1804C31C0")] get { return this.hideIfOnePageOrLess; } } // Token: 0x170009FF RID: 2559 // (get) Token: 0x060039B2 RID: 14770 RVA: 0x000EE8B4 File Offset: 0x000ECAB4 [Token(Token = "0x170009FF")] public GameObject PageButtonContainer { [Token(Token = "0x60039B2")] [Address(RVA = "0x54F060", Offset = "0x54E060", VA = "0x18054F060")] get { return this.pageButtonContainer; } } // Token: 0x17000A00 RID: 2560 // (get) Token: 0x060039B3 RID: 14771 RVA: 0x000EE8C8 File Offset: 0x000ECAC8 [Token(Token = "0x17000A00")] public GameObject PageButtonPrefab { [Token(Token = "0x60039B3")] [Address(RVA = "0x56D550", Offset = "0x56C550", VA = "0x18056D550")] get { return this.pageButtonPrefab; } } // Token: 0x17000A01 RID: 2561 // (get) Token: 0x060039B4 RID: 14772 RVA: 0x000EE8DC File Offset: 0x000ECADC [Token(Token = "0x17000A01")] public int PageLimit { [Token(Token = "0x60039B4")] [Address(RVA = "0x6A5AE0", Offset = "0x6A4AE0", VA = "0x1806A5AE0")] get { return this.pageLimit; } } // Token: 0x17000A02 RID: 2562 // (get) Token: 0x060039B5 RID: 14773 RVA: 0x000EE8F0 File Offset: 0x000ECAF0 [Token(Token = "0x17000A02")] public bool IsAutoscrollEnabled { [Token(Token = "0x60039B5")] [Address(RVA = "0x125C1A0", Offset = "0x125B1A0", VA = "0x18125C1A0")] get { return this.isAutoscrollEnabled; } } // Token: 0x17000A03 RID: 2563 // (get) Token: 0x060039B6 RID: 14774 RVA: 0x000EE904 File Offset: 0x000ECB04 [Token(Token = "0x17000A03")] public float AutoscrollTimer { [Token(Token = "0x60039B6")] [Address(RVA = "0x826D10", Offset = "0x825D10", VA = "0x180826D10")] get { return this.autoscrollTimer; } } // Token: 0x17000A04 RID: 2564 // (get) Token: 0x060039B7 RID: 14775 RVA: 0x000EE918 File Offset: 0x000ECB18 [Token(Token = "0x17000A04")] public bool IsBannerEnabled { [Token(Token = "0x60039B7")] [Address(RVA = "0x78C670", Offset = "0x78B670", VA = "0x18078C670")] get { return this.isBannerEnabled; } } // Token: 0x060039B8 RID: 14776 RVA: 0x000EE92C File Offset: 0x000ECB2C [Token(Token = "0x60039B8")] [Address(RVA = "0x812700", Offset = "0x811700", VA = "0x180812700")] public void ELKHGPGGBMK(float OJJOHDIFMEG) { this._DefaultItemSize = OJJOHDIFMEG; } // Token: 0x060039B9 RID: 14777 RVA: 0x000EE940 File Offset: 0x000ECB40 [Token(Token = "0x60039B9")] [Address(RVA = "0x1E74530", Offset = "0x1E73530", VA = "0x181E74530")] public RecyclingScrollRectParams() { } // Token: 0x04003169 RID: 12649 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4003169")] [SerializeField] private float scrollToIndexTimer = 1f; // Token: 0x0400316A RID: 12650 [FieldOffset(Offset = "0x74")] [Token(Token = "0x400316A")] [SerializeField] private bool isPagingEnabled; // Token: 0x0400316B RID: 12651 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400316B")] [SerializeField] [JEAMMEGEDDJ("isPagingEnabled")] private Button previousPageButton; // Token: 0x0400316C RID: 12652 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400316C")] [SerializeField] [JEAMMEGEDDJ("isPagingEnabled")] private Button nextPageButton; // Token: 0x0400316D RID: 12653 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400316D")] [SerializeField] private GameObject hideIfOnePageOrLess; // Token: 0x0400316E RID: 12654 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400316E")] [SerializeField] [JEAMMEGEDDJ("isPagingEnabled")] private GameObject pageButtonContainer; // Token: 0x0400316F RID: 12655 [FieldOffset(Offset = "0x98")] [Token(Token = "0x400316F")] [SerializeField] [JEAMMEGEDDJ("isPagingEnabled")] private GameObject pageButtonPrefab; // Token: 0x04003170 RID: 12656 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4003170")] [SerializeField] [JEAMMEGEDDJ("isPagingEnabled")] private int pageLimit = (int)((ulong)8L); // Token: 0x04003171 RID: 12657 [FieldOffset(Offset = "0xA4")] [Token(Token = "0x4003171")] [SerializeField] [Tooltip("If paging is enabled, it will scroll by page, otherwise it will scroll by item")] private bool isAutoscrollEnabled; // Token: 0x04003172 RID: 12658 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4003172")] [SerializeField] [JEAMMEGEDDJ("isAutoscrollEnabled")] private float autoscrollTimer = 5f; // Token: 0x04003173 RID: 12659 [FieldOffset(Offset = "0xAC")] [Token(Token = "0x4003173")] [SerializeField] [Tooltip("Forces each item to take up the entire viewport")] private bool isBannerEnabled; } }