using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x020003AB RID: 939 [Token(Token = "0x20003AB")] internal class RecNetCore : MonoBehaviour { // Token: 0x06001E50 RID: 7760 RVA: 0x0007C064 File Offset: 0x0007A264 [Token(Token = "0x6001E50")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public RecNetCore() { } }