using System; using Cpp2IlInjected; using RecRoom.Core.Encounters; using UnityEngine; namespace RecRoom.Activities.Arena { // Token: 0x02002D67 RID: 11623 [Token(Token = "0x2002D67")] [Serializable] public struct EncounterDescriptor { // Token: 0x0400CB14 RID: 51988 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400CB14")] public GameEncounter EncounterPrefab; // Token: 0x0400CB15 RID: 51989 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400CB15")] public Transform EncounterSpawnPoint; // Token: 0x0400CB16 RID: 51990 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400CB16")] public EnemyPatrol OverridePatrol; } }