using System; using Cpp2IlInjected; using RecRoom.DataStructures; using UnityEngine; using UnityEngine.AddressableAssets; namespace RecRoom.Audio { // Token: 0x0200298D RID: 10637 [Token(Token = "0x200298D")] [Serializable] public class RuntimeAddressableSFXTrack : AddressableSFXTrackBase { // Token: 0x170031DF RID: 12767 // (get) Token: 0x06011C26 RID: 72742 RVA: 0x00404108 File Offset: 0x00402308 [Token(Token = "0x170031DF")] public AssetReference AssetReference { [Token(Token = "0x6011C26")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")] get { return this.assetReference; } } // Token: 0x170031E0 RID: 12768 // (get) Token: 0x06011C27 RID: 72743 RVA: 0x0040411C File Offset: 0x0040231C [Token(Token = "0x170031E0")] public override float ClipLengthSeconds { [Token(Token = "0x6011C27")] [Address(RVA = "0x562290", Offset = "0x561290", VA = "0x180562290", Slot = "6")] get { return this.clipLengthSeconds; } } // Token: 0x06011C28 RID: 72744 RVA: 0x00404130 File Offset: 0x00402330 [Token(Token = "0x6011C28")] [Address(RVA = "0x14FBB80", Offset = "0x14FAB80", VA = "0x1814FBB80")] public void MKNIKGLOCOF(string GIIBOBFHMJC, Guid COFLAJFOPEN, float NBFICJPJMCC, AssetReference JAJJDKLKEBI) { base.name = GIIBOBFHMJC; this.friendlyName = GIIBOBFHMJC; this.clipLengthSeconds = NBFICJPJMCC; SerializedGuid serializedGuid; this.guid = serializedGuid; this.assetReference = 0; } // Token: 0x06011C29 RID: 72745 RVA: 0x00404160 File Offset: 0x00402360 [Token(Token = "0x6011C29")] [Address(RVA = "0x14E7C70", Offset = "0x14E6C70", VA = "0x1814E7C70")] public RuntimeAddressableSFXTrack() { string empty = string.Empty; this.friendlyName = empty; Guid guid = Guid.NewGuid(); SerializedGuid serializedGuid; this.guid = serializedGuid; base..ctor(); } // Token: 0x0400B5ED RID: 46573 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400B5ED")] [SerializeField] private AssetReference assetReference; // Token: 0x0400B5EE RID: 46574 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400B5EE")] [SerializeField] private float clipLengthSeconds; } }