using System; using Cpp2IlInjected; namespace RecRoom.Avatars.Data.Editor { // Token: 0x020024CF RID: 9423 [Token(Token = "0x20024CF")] [Serializable] public class AvatarItemCombinationSet { // Token: 0x0600F169 RID: 61801 RVA: 0x00373A00 File Offset: 0x00371C00 [Token(Token = "0x600F169")] [Address(RVA = "0x1D083F0", Offset = "0x1D073F0", VA = "0x181D083F0")] public AvatarItemCombinationSet() { AvatarMask[] array = new AvatarMask[0]; this.PossibleMasks = array; AvatarColorSwatch[] array2 = new AvatarColorSwatch[0]; this.PossibleSwatches = array2; AvatarDecal[] array3 = new AvatarDecal[0]; this.PossibleDecals = array3; } // Token: 0x04009F00 RID: 40704 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4009F00")] public string name; // Token: 0x04009F01 RID: 40705 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009F01")] public AvatarMask[] PossibleMasks; // Token: 0x04009F02 RID: 40706 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009F02")] public AvatarColorSwatch[] PossibleSwatches; // Token: 0x04009F03 RID: 40707 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009F03")] public AvatarDecal[] PossibleDecals; } }