using System; using Cpp2IlInjected; using RecRoom.Avatars.Data.Editor; using RecRoom.Avatars.Outfit; using UnityEngine; namespace RecRoom.Avatars.Data.Shared { // Token: 0x020024D7 RID: 9431 [Token(Token = "0x20024D7")] public class EditorAvatarItem : ScriptableObject { // Token: 0x0600F1A2 RID: 61858 RVA: 0x0037476C File Offset: 0x0037296C [Token(Token = "0x600F1A2")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public EditorAvatarItem() { } // Token: 0x04009F33 RID: 40755 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009F33")] public string Name; // Token: 0x04009F34 RID: 40756 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009F34")] public OutfitPrefab OutfitPrefab; // Token: 0x04009F35 RID: 40757 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4009F35")] public AvatarItemData AvatarItemData; // Token: 0x04009F36 RID: 40758 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4009F36")] public AvatarItemCombinationSet[] AvatarItemCombinations; } }