using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Avatars.Outfit { // Token: 0x020024AB RID: 9387 [Token(Token = "0x20024AB")] public class HairDyeRenderSetup : MonoBehaviour { // Token: 0x0600F022 RID: 61474 RVA: 0x0036E638 File Offset: 0x0036C838 [Token(Token = "0x600F022")] [Address(RVA = "0x1D0E6E0", Offset = "0x1D0D6E0", VA = "0x181D0E6E0")] public void SetupRenderers(ColorVault.ColorToGuid MEBLCMDDKCK) { for (;;) { int num = 0; this.NPCPLFAONFO(); List list = this.itemRenderers; bool flag; if (flag) { bool flag2; while (!flag2) { } Material[] array = new Material[0]; if (num < array.Length) { break; } } if (num == 0) { return; } } Material material2; Material material = new Material(material2); throw new ArrayTypeMismatchException(); } // Token: 0x0600F023 RID: 61475 RVA: 0x0036E6C4 File Offset: 0x0036C8C4 [Token(Token = "0x600F023")] [Address(RVA = "0x1D0E6D0", Offset = "0x1D0D6D0", VA = "0x181D0E6D0")] private void OnDestroy() { this.NPCPLFAONFO(); } // Token: 0x0600F024 RID: 61476 RVA: 0x0036E6D8 File Offset: 0x0036C8D8 [Token(Token = "0x600F024")] [Address(RVA = "0x1D0E540", Offset = "0x1D0D540", VA = "0x181D0E540")] private void NPCPLFAONFO() { int num; do { num = 0; List aedmahjjpka = this.AEDMAHJJPKA; bool flag; if (flag) { num++; } } while (num != 0); this.AEDMAHJJPKA.Clear(); } // Token: 0x0600F025 RID: 61477 RVA: 0x0036E718 File Offset: 0x0036C918 [Token(Token = "0x600F025")] [Address(RVA = "0x1D0E9A0", Offset = "0x1D0D9A0", VA = "0x181D0E9A0")] public HairDyeRenderSetup() { List list = new List(); this.AEDMAHJJPKA = list; base..ctor(); } // Token: 0x04009DF2 RID: 40434 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4009DF2")] [SerializeField] private List itemRenderers; // Token: 0x04009DF3 RID: 40435 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4009DF3")] private List AEDMAHJJPKA; } }