using System; using Cpp2IlInjected; using RecRoom.Core.Screens.PlayerController; using UnityEngine; namespace RecRoom.Core.Animation { // Token: 0x02002FFA RID: 12282 [Token(Token = "0x2002FFA")] public class HandPilotingAnimationPoseSet : ScriptableObject { // Token: 0x06014BB7 RID: 84919 RVA: 0x004CC63C File Offset: 0x004CA83C [Token(Token = "0x6014BB7")] [Address(RVA = "0x1C92680", Offset = "0x1C91680", VA = "0x181C92680")] public static PlayerAnimationAsset BGCHKBIDFEL(HandPilotingAnimationPoseSet EIGDBDCFAEO, HandPilotingAnimationPoseSet.PAEJCMGHNEG CNPDNFJOKGG) { if (CNPDNFJOKGG <= HandPilotingAnimationPoseSet.PAEJCMGHNEG.DownLeft_Far) { } return EIGDBDCFAEO.left; } // Token: 0x06014BB8 RID: 84920 RVA: 0x004CC6CC File Offset: 0x004CA8CC [Token(Token = "0x6014BB8")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] public HandPilotingAnimationPoseSet() { } // Token: 0x0400D7EF RID: 55279 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D7EF")] [SerializeField] [Header("Near")] private PlayerAnimationAsset center; // Token: 0x0400D7F0 RID: 55280 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D7F0")] [SerializeField] private PlayerAnimationAsset left; // Token: 0x0400D7F1 RID: 55281 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400D7F1")] [SerializeField] private PlayerAnimationAsset right; // Token: 0x0400D7F2 RID: 55282 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400D7F2")] [SerializeField] private PlayerAnimationAsset down; // Token: 0x0400D7F3 RID: 55283 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400D7F3")] [SerializeField] private PlayerAnimationAsset up; // Token: 0x0400D7F4 RID: 55284 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400D7F4")] [SerializeField] private PlayerAnimationAsset upLeft; // Token: 0x0400D7F5 RID: 55285 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400D7F5")] [SerializeField] private PlayerAnimationAsset upRight; // Token: 0x0400D7F6 RID: 55286 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400D7F6")] [SerializeField] private PlayerAnimationAsset downRight; // Token: 0x0400D7F7 RID: 55287 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400D7F7")] [SerializeField] private PlayerAnimationAsset downLeft; // Token: 0x0400D7F8 RID: 55288 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400D7F8")] [SerializeField] [Header("Far")] private PlayerAnimationAsset centerFar; // Token: 0x0400D7F9 RID: 55289 [FieldOffset(Offset = "0x68")] [Token(Token = "0x400D7F9")] [SerializeField] private PlayerAnimationAsset leftFar; // Token: 0x0400D7FA RID: 55290 [FieldOffset(Offset = "0x70")] [Token(Token = "0x400D7FA")] [SerializeField] private PlayerAnimationAsset rightFar; // Token: 0x0400D7FB RID: 55291 [FieldOffset(Offset = "0x78")] [Token(Token = "0x400D7FB")] [SerializeField] private PlayerAnimationAsset downFar; // Token: 0x0400D7FC RID: 55292 [FieldOffset(Offset = "0x80")] [Token(Token = "0x400D7FC")] [SerializeField] private PlayerAnimationAsset upFar; // Token: 0x0400D7FD RID: 55293 [FieldOffset(Offset = "0x88")] [Token(Token = "0x400D7FD")] [SerializeField] private PlayerAnimationAsset upLeftFar; // Token: 0x0400D7FE RID: 55294 [FieldOffset(Offset = "0x90")] [Token(Token = "0x400D7FE")] [SerializeField] private PlayerAnimationAsset upRightFar; // Token: 0x0400D7FF RID: 55295 [FieldOffset(Offset = "0x98")] [Token(Token = "0x400D7FF")] [SerializeField] private PlayerAnimationAsset downRightFar; // Token: 0x0400D800 RID: 55296 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x400D800")] [SerializeField] private PlayerAnimationAsset downLeftFar; // Token: 0x0400D801 RID: 55297 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x400D801")] public PlayerAnimation3DBlendedPoseSet poseSet; // Token: 0x02002FFB RID: 12283 [Token(Token = "0x2002FFB")] public enum PAEJCMGHNEG { // Token: 0x0400D803 RID: 55299 [Token(Token = "0x400D803")] Center, // Token: 0x0400D804 RID: 55300 [Token(Token = "0x400D804")] Left, // Token: 0x0400D805 RID: 55301 [Token(Token = "0x400D805")] UpLeft, // Token: 0x0400D806 RID: 55302 [Token(Token = "0x400D806")] Up, // Token: 0x0400D807 RID: 55303 [Token(Token = "0x400D807")] UpRight, // Token: 0x0400D808 RID: 55304 [Token(Token = "0x400D808")] Right, // Token: 0x0400D809 RID: 55305 [Token(Token = "0x400D809")] DownRight, // Token: 0x0400D80A RID: 55306 [Token(Token = "0x400D80A")] Down, // Token: 0x0400D80B RID: 55307 [Token(Token = "0x400D80B")] DownLeft, // Token: 0x0400D80C RID: 55308 [Token(Token = "0x400D80C")] Center_Far, // Token: 0x0400D80D RID: 55309 [Token(Token = "0x400D80D")] Left_Far, // Token: 0x0400D80E RID: 55310 [Token(Token = "0x400D80E")] UpLeft_Far, // Token: 0x0400D80F RID: 55311 [Token(Token = "0x400D80F")] Up_Far, // Token: 0x0400D810 RID: 55312 [Token(Token = "0x400D810")] UpRight_Far, // Token: 0x0400D811 RID: 55313 [Token(Token = "0x400D811")] Right_Far, // Token: 0x0400D812 RID: 55314 [Token(Token = "0x400D812")] DownRight_Far, // Token: 0x0400D813 RID: 55315 [Token(Token = "0x400D813")] Down_Far, // Token: 0x0400D814 RID: 55316 [Token(Token = "0x400D814")] DownLeft_Far, // Token: 0x0400D815 RID: 55317 [Token(Token = "0x400D815")] COUNT } } }