using System; using Cpp2IlInjected; using RecRoom.Core.Controllers.ScreenBehaviors; using UnityEngine; namespace RecRoom.Core.Controllers.ScreenModes { // Token: 0x02002E86 RID: 11910 [Token(Token = "0x2002E86")] public abstract class ScreenPlayerModeConfigBase : ScriptableObject { // Token: 0x0601417B RID: 82299 [Token(Token = "0x601417B")] [Address(Slot = "4")] public abstract DFHHGCJADMK NIMFLLEKIBL(AHHJOCDLAOH IHCMJLOBKBJ); // Token: 0x0601417C RID: 82300 RVA: 0x004A4F54 File Offset: 0x004A3154 [Token(Token = "0x601417C")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] protected ScreenPlayerModeConfigBase() { } // Token: 0x0400D04F RID: 53327 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400D04F")] [Header("Behaviors")] public ScreenPlayerBehaviorConfigBase[] BehaviorConfigs; // Token: 0x0400D050 RID: 53328 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400D050")] public PerHandScreenPlayerBehaviorConfigBase[] PerHandBehaviorConfigs; } }