using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Creation.Circuits { // Token: 0x02003321 RID: 13089 [Token(Token = "0x2003321")] public class CircuitLinkVisual : MonoBehaviour { // Token: 0x17003DBA RID: 15802 // (get) Token: 0x060165E5 RID: 91621 RVA: 0x0053205C File Offset: 0x0053025C [Token(Token = "0x17003DBA")] public LineRenderer OOJIDIIFNPJ { [Token(Token = "0x60165E5")] [Address(RVA = "0x4157B0", Offset = "0x4147B0", VA = "0x1804157B0")] get { return this.lineRenderer; } } // Token: 0x17003DBB RID: 15803 // (get) Token: 0x060165E6 RID: 91622 RVA: 0x00532070 File Offset: 0x00530270 [Token(Token = "0x17003DBB")] public CircuitVisibilityBehaviour HGJAPMEEJDB { [Token(Token = "0x60165E6")] [Address(RVA = "0x4157C0", Offset = "0x4147C0", VA = "0x1804157C0")] get { return this.circuitVisibilityObject; } } // Token: 0x060165E7 RID: 91623 RVA: 0x00532084 File Offset: 0x00530284 [Token(Token = "0x60165E7")] [Address(RVA = "0x428AD0", Offset = "0x427AD0", VA = "0x180428AD0")] public CircuitLinkVisual() { } // Token: 0x0400EA12 RID: 59922 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400EA12")] [SerializeField] private LineRenderer lineRenderer; // Token: 0x0400EA13 RID: 59923 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400EA13")] [SerializeField] private CircuitVisibilityBehaviour circuitVisibilityObject; } }