using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core.Creation.Costumes { // Token: 0x020033F8 RID: 13304 [Token(Token = "0x20033F8")] public class CostumeUIPivot : BaseUIPivot { // Token: 0x06016D49 RID: 93513 RVA: 0x0054DAB0 File Offset: 0x0054BCB0 [Token(Token = "0x6016D49")] [Address(RVA = "0x1770800", Offset = "0x176F800", VA = "0x181770800", Slot = "4")] protected override bool AADDLGNNEAB() { if (base.AADDLGNNEAB()) { Costume costume = this.costume; int num = 0; if (costume != num) { return this.costume.k__BackingField; } } throw new NullReferenceException(); } // Token: 0x06016D4A RID: 93514 RVA: 0x0054DAEC File Offset: 0x0054BCEC [Token(Token = "0x6016D4A")] [Address(RVA = "0x17708A0", Offset = "0x176F8A0", VA = "0x1817708A0")] public CostumeUIPivot() { } // Token: 0x0400EDCB RID: 60875 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400EDCB")] [SerializeField] [NKNLDEIPALE(FHBJCBPFODN.Parent, false, false, false)] private Costume costume; } }