using System; using Cpp2IlInjected; namespace RecRoom.Core.Creation { // Token: 0x02003203 RID: 12803 [Token(Token = "0x2003203")] public class SandboxPointLight : SandboxDynamicLight { // Token: 0x06015D64 RID: 89444 RVA: 0x005156C4 File Offset: 0x005138C4 [Token(Token = "0x6015D64")] [Address(RVA = "0x1703370", Offset = "0x1702370", VA = "0x181703370", Slot = "16")] protected override void JHNBIICLJLM() { base.JHNBIICLJLM(); CreationObject creationObject = this.creationObject; string[] array = new string[3]; if ("Light" != 0) { } array[0] = "Light"; if ("Color" != 0) { } array[1] = "Color"; if ("Synchronization" != 0) { } array[2] = "Synchronization"; int num = 0; ECJBHJOCKHL ecjbhjockhl = creationObject.MergeFoldoutMenus("Light", num != 0, array); } // Token: 0x06015D65 RID: 89445 RVA: 0x00515738 File Offset: 0x00513938 [Token(Token = "0x6015D65")] [Address(RVA = "0x1703510", Offset = "0x1702510", VA = "0x181703510")] public SandboxPointLight() { } } }