using System; using Cpp2IlInjected; namespace RecRoom.Core.GameManagement { // Token: 0x0200346C RID: 13420 [Token(Token = "0x200346C")] [Serializable] public struct RankBucket { // Token: 0x0400F123 RID: 61731 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400F123")] public GameScoreManager.MDODIHBELBL rank; // Token: 0x0400F124 RID: 61732 [FieldOffset(Offset = "0x4")] [Token(Token = "0x400F124")] public int bonus; } }