using System; using Cpp2IlInjected; using UnityEngine; namespace RecRoom.Core { // Token: 0x02002D99 RID: 11673 [Token(Token = "0x2002D99")] [CreateAssetMenu] public class ScreenPlayerRangedWeaponAccuracySettings : ScriptableObject { // Token: 0x06013B47 RID: 80711 RVA: 0x0048F634 File Offset: 0x0048D834 [Token(Token = "0x6013B47")] [Address(RVA = "0x6A46E0", Offset = "0x6A36E0", VA = "0x1806A46E0")] public float PCKHDFAFKAF() { return this.dynamicSpreadRadiusChangeTime; } // Token: 0x06013B48 RID: 80712 RVA: 0x0048F648 File Offset: 0x0048D848 [Token(Token = "0x6013B48")] [Address(RVA = "0x1564B10", Offset = "0x1563B10", VA = "0x181564B10")] public float CJINMEMGIMN(Player IEKDDPPNFPF, bool KCHDNDCGCIA) { /* An exception occurred when decompiling this method (06013B48) ICSharpCode.Decompiler.DecompilerException: Error decompiling System.Single RecRoom.Core.ScreenPlayerRangedWeaponAccuracySettings::CJINMEMGIMN(Player,System.Boolean) ---> System.ArgumentOutOfRangeException: length ('-1') must be a non-negative value. (Parameter 'length') Actual value was -1. at System.ArgumentOutOfRangeException.ThrowNegative[T](T value, String paramName) at System.Array.CopyImpl(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable) at System.Array.Copy(Array sourceArray, Array destinationArray, Int32 length) at ICSharpCode.Decompiler.ILAst.ILAstBuilder.StackAnalysis(MethodDef methodDef) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\ILAst\ILAstBuilder.cs:line 403 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(IEnumerable`1 parameters, MethodDebugInfoBuilder& builder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 117 at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 88 --- End of inner exception stack trace --- at ICSharpCode.Decompiler.Ast.AstMethodBodyBuilder.CreateMethodBody(MethodDef methodDef, DecompilerContext context, AutoPropertyProvider autoPropertyProvider, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, StringBuilder sb, MethodDebugInfoBuilder& stmtsBuilder) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstMethodBodyBuilder.cs:line 92 at ICSharpCode.Decompiler.Ast.AstBuilder.AddMethodBody(EntityDeclaration methodNode, EntityDeclaration& updatedNode, MethodDef method, IEnumerable`1 parameters, Boolean valueParameterIsKeyword, MethodKind methodKind) in D:\a\dnSpy\dnSpy\Extensions\ILSpy.Decompiler\ICSharpCode.Decompiler\ICSharpCode.Decompiler\Ast\AstBuilder.cs:line 1663 */; } // Token: 0x06013B49 RID: 80713 RVA: 0x0048F6B4 File Offset: 0x0048D8B4 [Token(Token = "0x6013B49")] [Address(RVA = "0x1564BE0", Offset = "0x1563BE0", VA = "0x181564BE0")] public ScreenPlayerRangedWeaponAccuracySettings() { } // Token: 0x0400CC78 RID: 52344 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400CC78")] [SerializeField] [Header("Canonical Spread Radius")] private float canonicalMaxSpreadRadius; // Token: 0x0400CC79 RID: 52345 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400CC79")] [SerializeField] [Header("Dynamic Spread Radius")] private float dynamicSpreadRadiusChangeTime = 0.2f; // Token: 0x0400CC7A RID: 52346 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400CC7A")] [SerializeField] private float walkingSpreadRadiusScaler = 1f; // Token: 0x0400CC7B RID: 52347 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400CC7B")] [SerializeField] private float sprintingSpreadRadiusScaler = 1f; // Token: 0x0400CC7C RID: 52348 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400CC7C")] [SerializeField] private float crouchingSpreadRadiusScaler = 1f; // Token: 0x0400CC7D RID: 52349 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x400CC7D")] [SerializeField] private float proneSpreadRadiusScaler = 1f; // Token: 0x0400CC7E RID: 52350 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400CC7E")] [SerializeField] private float aimDownSightsSpreadRadiusScaler = 1f; } }